Base Stats
HP50
ATK53
DEF48
SpA53
SpD48
SPE64
Total 316
Abilities
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
TorrentHidden
Powers up Water-type moves when the Pokémon's HP is low.
Evolution Chain
Water Stone
Pokedex Entries
Pokemon BlackThe water stored inside the tuft on its head is full of nutrients. Plants that receive its water grow large.
Pokemon WhiteIt does not thrive in dry environments. It keeps itself damp by shooting water stored in its head tuft from its tail.
Pokemon Black 2The water stored inside the tuft on its head is full of nutrients. It waters plants with it using its tail.
Pokemon White 2The water stored inside the tuft on its head is full of nutrients. It waters plants with it using its tail.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
4
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
7
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
20100%3030%
10
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
13
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
16
Halves all Fire-type damage.
WATER
Status
WATERStatus
15
19
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
22
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
25
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
28
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
31
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
34
Has double power against Pokémon that have less than half their max HP remaining.
WATER
Special
WATERSpecial
65100%10
37
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
40
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
43
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM05
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
HM06
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM01
Raises the user’s Attack and accuracy by one stage.
DARK
Status
DARKStatus
15
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM47
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
60100%20100%
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM62
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM83
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Restores 1/16 of the user’s max HP each turn.
WATER
Status
WATERStatus
20
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
12080%5
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Halves all Electric-type damage.
GROUND
Status
GROUNDStatus
15
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%40
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Locations
Pokemon BlackDreamyard, Pinwheel Forest Inside, Lostlorn ForestAvailable ▾
Pokemon WhiteDreamyard, Pinwheel Forest Inside, Lostlorn ForestAvailable ▾
Pokemon Black 2Pinwheel Forest Inside, Lostlorn ForestAvailable ▾
Pokemon White 2Pinwheel Forest Inside, Lostlorn ForestAvailable ▾