Base Stats
HP70
ATK120
DEF40
SpA95
SpD40
SPE95
Total 460
Abilities
The Pokémon's rough skin damages attackers that make direct contact with it.
Speed BoostHidden
The Pokémon's Speed stat is boosted every turn.
Evolution Chain
Pokedex Entries
Pokemon BlackIts fangs rip through sheet iron. It swims at 75 mph and is known as “The Bully of the Sea.”
Pokemon WhiteIts fangs rip through sheet iron. It swims at 75 mph and is known as “The Bully of the Sea.”
Pokemon Black 2Its fangs rip through sheet iron. It swims at 75 mph and is known as “The Bully of the Sea.”
Pokemon White 2Its fangs rip through sheet iron. It swims at 75 mph and is known as “The Bully of the Sea.”

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
1
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
1
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Physical
NORMALPhysical
20100%20
11
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
16
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
18
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
21
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
26
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
28
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
30
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
34
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
40
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
45
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
50
Raises the user’s Defense by one stage. User charges for one turn before attacking.
NORMAL
Physical
NORMALPhysical
100100%15100%
56
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM03
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
95100%15
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM05
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
HM06
User dives underwater, dodging all attacks, and hits next turn.
WATER
Physical
WATERPhysical
80100%10
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM55
Has a chance to burn the target.
WATER
Special
WATERSpecial
80100%1530%
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon BlackVillage BridgeAvailable ▾
Pokemon WhiteVillage BridgeAvailable ▾
Pokemon Black 2Village BridgeAvailable ▾
Pokemon White 2Village BridgeAvailable ▾