Base Stats
HP50
ATK40
DEF85
SpA40
SpD65
SPE25
Total 305
Abilities
Cures the Pokémon's status conditions in rain.
A hard shell protects the Pokémon from critical hits.
OvercoatHidden
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Pokedex Entries
Pokemon BlackWhen attacked, it defends itself by closing the lid of its shell. It can spit a sticky, poisonous liquid.
Pokemon WhiteIt evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.
Pokemon Black 2When it and Karrablast are together, and both receive electrical stimulation, they both evolve.
Pokemon White 2When it and Karrablast are together, and both receive electrical stimulation, they both evolve.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Drains half the damage inflicted to heal the user. | BUG | Physical | BUGPhysical | 20 | 100% | 15 | — |
| 4 | Has a chance to lower the target’s Special Defense by one stage. | POISON | Special | POISONSpecial | 40 | 100% | 30 | 10% |
| 8 | User waits for two turns, then hits back for twice the damage it took. | NORMAL | Physical | NORMALPhysical | — | — | 10 | — |
| 13 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | GHOST | Status | GHOSTStatus | — | — | 10 | — |
| 16 | Has a chance to lower the target’s Special Attack by one stage. | BUG | Special | BUGSpecial | 30 | 100% | 20 | 100% |
| 20 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 40 | 100% | 15 | — |
| 25 | Target sleeps at the end of the next turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| 28 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| 32 | Raises the user’s Defense by two stages. | POISON | Status | POISONStatus | — | — | 40 | — |
| 37 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 75 | 100% | 10 | — |
| 40 | Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
| 44 | Has a chance to lower the target’s Special Defense by one stage. | BUG | Special | BUGSpecial | 90 | 100% | 10 | 10% |
| 49 | Heals the user by half its max HP. | NORMAL | Status | NORMALStatus | — | — | 5 | — |
| 52 | User swaps Defense and Special Defense changes with the target. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| 56 | Inflicts damage equal to the user’s remaining HP. User faints. | FIGHTING | Special | FIGHTINGSpecial | — | 100% | 5 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 90% | 10 | — |
| TM09 | Inflicts double damage if the target is Poisoned. | POISON | Special | POISONSpecial | 65 | 100% | 10 | — |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NORMAL | Special | NORMALSpecial | 1 | 100% | 15 | — |
| TM17 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM21 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM27 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM32 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| TM36 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 90 | 100% | 10 | 30% |
| TM42 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM44 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM45 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM48 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM53 | Has a chance to lower the target’s Special Defense by one stage. | GRASS | Special | GRASSSpecial | 80 | 100% | 10 | 10% |
| TM76 | Has a chance to lower the target’s Special Attack by one stage. | BUG | Special | BUGSpecial | 30 | 100% | 20 | 100% |
| TM87 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 15 | — |
| TM90 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Egg Moves (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Allows the trainer to switch out the user and pass effects along to its replacement. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
User receives 1/3 the damage inflicted in recoil. | NORMAL | Physical | NORMALPhysical | 120 | 100% | 15 | — |
Forces the target to repeat its last used move every turn for 2 to 6 turns. | NORMAL | Status | NORMALStatus | — | 100% | 5 | — |
Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Hits through Protect and Detect. | NORMAL | Physical | NORMALPhysical | 30 | 100% | 10 | — |
Averages Defense and Special Defense with the target. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
Ensures that the user’s next move will hit the target. | NORMAL | Status | NORMALStatus | — | — | 5 | — |
Has a chance to lower the target’s accuracy by one stage. | GROUND | Special | GROUNDSpecial | 20 | 100% | 10 | 100% |
Has double power against, and can hit, Pokémon attempting to switch out. | DARK | Physical | DARKPhysical | 40 | 100% | 20 | — |
Scatters Spikes, hurting opposing Pokémon that switch in. | GROUND | Status | GROUNDStatus | — | — | 20 | — |
Move Tutor (Black 2 / White 2)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
If target has a berry, inflicts double damage and uses the berry. | BUG | Physical | BUGPhysical | 60 | 100% | 20 | — |
Nullifies target’s ability until it leaves battle. | POISON | Status | POISONStatus | — | 100% | 10 | — |
Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 75 | 100% | 10 | — |
Has a chance to confuse the target. | BUG | Special | BUGSpecial | 75 | 100% | 15 | 10% |
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 40 | 100% | 15 | 30% |
Locations
Pokemon BlackIcirrus City, Unova Route 8, Moor Of IcirrusAvailable ▾
Pokemon WhiteIcirrus City, Unova Route 8, Moor Of IcirrusAvailable ▾
Pokemon Black 2Icirrus City, Unova Route 6, Unova Route 8, Moor Of Icirrus...Available ▾
Pokemon White 2Icirrus City, Unova Route 6, Unova Route 8, Moor Of Icirrus...Available ▾