Base Stats
HP65
ATK80
DEF140
SpA40
SpD70
SPE70
Total 465
Abilities
The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Weak ArmorHidden
The Pokémon's Defense stat is lowered when it takes damage from physical moves, but its Speed stat is sharply boosted.
Evolution Chain
Pokedex Entries
Pokemon BlackDespite being clad entirely in iron-hard armor, it flies at speeds over 180 mph.
Pokemon WhiteDespite being clad entirely in iron-hard armor, it flies at speeds over 180 mph.
Pokemon Black 2Its heavy-looking iron body is actually thin and light, so it can fly at speeds over 180 mph.
Pokemon White 2Its heavy-looking iron body is actually thin and light, so it can fly at speeds over 180 mph.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
35100%35
6
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
9
Never misses.
NORMAL
Special
NORMALSpecial
6020
12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
17
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%20
20
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
23
Has an increased chance for a critical hit.
FLYING
Special
FLYINGSpecial
5595%25
28
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
31
Lowers the target’s Special Defense by two stages.
STEEL
Status
STEELStatus
85%40
34
Has a chance to raise the user’s Defense by one stage.
STEEL
Physical
STEELPhysical
7090%2510%
39
Raises the user’s Speed by two stages and halves the user’s weight.
STEEL
Status
STEELStatus
15
42
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%2030%
45
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
50
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM58
Carries the target high into the air, dodging all attacks against either, and drops it next turn.
FLYING
Physical
FLYINGPhysical
60100%10
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM88
If target has a berry, inflicts double damage and uses the berry.
FLYING
Physical
FLYINGPhysical
60100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM91
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
User receives 1/3 the damage inflicted in recoil.
FLYING
Physical
FLYINGPhysical
120100%15
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
80100%20
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
User swaps Defense and Special Defense changes with the target.
PSYCHC
Status
PSYCHCStatus
10
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
14090%530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
User charges for one turn before attacking. Has a chance to make the target flinch.
FLYING
Physical
FLYINGPhysical
14090%530%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Reversal Mountain Unknown 48Available ▾
Pokemon White 2Reversal Mountain Unknown 48Available ▾