Base Stats
HP50
ATK92
DEF108
SpA92
SpD108
SPE35
Total 485
Abilities
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
InfiltratorHidden
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
Evolution Chain
Pokedex Entries
Pokemon BlackIts constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.
Pokemon WhiteIts constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.
Pokemon Black 2Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.
Pokemon White 2Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
1
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
1
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
1
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
40100%30
1
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
7
Never misses.
DARK
Physical
DARKPhysical
6020
13
Puts the target to sleep.
PSYCHC
Status
PSYCHCStatus
60%20
19
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
25
Has a chance to raise all of the user’s stats by one stage.
GHOST
Special
GHOSTSpecial
60100%510%
31
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
37
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
43
Lowers the target’s Attack and Special Attack by two stages. User faints.
DARK
Status
DARKStatus
100%10
49
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM19
Moves have 100% accuracy against the target for three turns.
PSYCHC
Status
PSYCHCStatus
15
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM60
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
TM61
Burns the target.
FIRE
Status
FIREStatus
75%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
If the user faints this turn, the target automatically will, too.
GHOST
Status
GHOSTStatus
5
If the user faints this turn, the PP of the move that fainted it drops to 0.
GHOST
Status
GHOSTStatus
5
Prevents the target from using any moves that the user also knows.
PSYCHC
Status
PSYCHCStatus
10
Target loses 1/4 its max HP every turn as long as it’s asleep.
GHOST
Status
GHOSTStatus
100%15
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
40100%30
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
PSYCHC
Status
PSYCHCStatus
10
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable