Base Stats
HP91
ATK129
DEF90
SpA72
SpD90
SPE108
Total 580
Abilities
When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice.
Evolution Chain
Pokedex Entries
Pokemon BlackThis Pokémon came to the defense of Pokémon that had lost their homes in a war among humans.
Pokemon WhiteIts charge is strong enough to break through a giant castle wall in one blow. This Pokémon is spoken of in legends.
Pokemon Black 2Spoken of in legend, this Pokémon used its phenomenal power to destroy a castle in its effort to protect Pokémon.
Pokemon White 2Spoken of in legend, this Pokémon used its phenomenal power to destroy a castle in its effort to protect Pokémon.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
7
Hits twice in one turn.
FIGHTING
Physical
FIGHTINGPhysical
30100%30
13
Removes any immunity to Ground damage.
ROCK
Physical
ROCKPhysical
50100%15100%
19
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
25
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
31
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
37
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
42
Ignores the target’s stat modifiers.
FIGHTING
Physical
FIGHTINGPhysical
90100%20
49
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
55
Prevents any priority moves from hitting friendly Pokémon this turn.
FIGHTING
Status
FIGHTINGStatus
15
61
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
67
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
73
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Removes any immunity to Ground damage.
ROCK
Physical
ROCKPhysical
50100%15100%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM69
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
20
TM71
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM83
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon BlackUnova Victory Road 4F Middle RoomAvailable ▾
Pokemon WhiteUnova Victory Road 4F Middle RoomAvailable ▾
Pokemon Black 2Unova Route 22Available ▾
Pokemon White 2Unova Route 22Available ▾