Base Stats
HP50
ATK50
DEF62
SpA40
SpD62
SPE65
Total 329
Abilities
By releasing a stench when attacking, the Pokémon may cause the target to flinch.
The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
AftermathHidden
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
Evolution Chain
Pokedex Entries
Pokemon BlackInhaling the gas they belch will make you sleep for a week. They prefer unsanitary places.
Pokemon WhiteThe combination of garbage bags and industrial waste caused the chemical reaction that created this Pokémon.
Pokemon Black 2Wanting more garbage, they follow people who litter. They always belch poison gas.
Pokemon White 2Wanting more garbage, they follow people who litter. They always belch poison gas.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Poisons the target.
POISON
Status
POISONStatus
80%40
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
3
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
7
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
12
Lowers the target’s Special Defense by two stages.
POISON
Special
POISONSpecial
40100%20100%
14
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
18
Has a chance to poison the target.
POISON
Special
POISONSpecial
65100%2030%
23
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
23
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
25
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
29
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
34
Removes all of the target’s stat modifiers.
POISON
Special
POISONSpecial
5015
36
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
40
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
45
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
47
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM09
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TM36
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM64
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
Halves all Electric-type damage.
GROUND
Status
GROUNDStatus
15
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
User recovers the item it last used up.
NORMAL
Status
NORMALStatus
10
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Locations
Pokemon BlackUnova Route 5, Unova Route 16Available ▾
Pokemon WhiteUnova Route 5, Unova Route 16Available ▾
Pokemon Black 2Unova Route 4, Unova Route 5, Unova Route 16Available ▾
Pokemon White 2Unova Route 5, Unova Route 16Available ▾