Base Stats
HP85
ATK60
DEF65
SpA135
SpD105
SPE100
Total 550
Abilities
Contact with the Pokémon may burn the attacker.
SwarmHidden
Powers up Bug-type moves when the Pokémon's HP is low.
Evolution Chain
Pokedex Entries
Pokemon BlackWhen volcanic ash darkened the atmosphere, it is said that Volcarona’s fire provided a replacement for the sun.
Pokemon WhiteA sea of fire engulfs the surroundings of their battles, since they use their six wings to scatter their ember scales.
Pokemon Black 2Thought to be an embodiment of the sun, it appeared during a bitterly cold winter and saved Pokémon from freezing.
Pokemon White 2Thought to be an embodiment of the sun, it appeared during a bitterly cold winter and saved Pokémon from freezing.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to burn the target.
FIRE
Special
FIRESpecial
40100%2510%
1
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
40100%35
1
Drains half the damage inflicted to heal the user.
BUG
Physical
BUGPhysical
20100%15
1
Lowers the target’s Speed by two stages.
BUG
Status
BUGStatus
95%40
30
Prevents the target from fleeing and inflicts damage for 2-5 turns.
FIRE
Special
FIRESpecial
3585%15100%
40
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
50
Has a chance to raise all of the user’s stats by one stage.
BUG
Special
BUGSpecial
60100%510%
59
Raises the user’s Special Attack, Special Defense, and Speed by one stage each.
BUG
Status
BUGStatus
20
60
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
70
Has a chance to lower the target’s Special Defense by one stage.
BUG
Special
BUGSpecial
90100%1010%
80
Redirects the target’s single-target effects to the user for this turn.
BUG
Status
BUGStatus
20
90
Has a chance to confuse the target.
FLYING
Special
FLYINGSpecial
12070%1030%
100
Has a chance to raise the user’s Special Attack by one stage.
FIRE
Special
FIRESpecial
80100%1050%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM02
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
12085%510%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Inflicts regular damage. Raises the user’s Speed by one stage.
FIRE
Physical
FIREPhysical
50100%20100%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM50
Lowers the user’s Special Attack by two stages after inflicting damage.
FIRE
Special
FIRESpecial
14090%5100%
TM59
Destroys the target’s held berry.
FIRE
Special
FIRESpecial
30100%15
TM61
Burns the target.
FIRE
Status
FIREStatus
75%15
TM62
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM76
Has a chance to lower the target’s Special Attack by one stage.
BUG
Special
BUGSpecial
30100%20100%
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM93
User receives 1/4 the damage it inflicts in recoil.
ELECTR
Physical
ELECTRPhysical
90100%15
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Has a chance to burn the target.
FIRE
Special
FIRESpecial
10090%1010%
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
For three turns, friendly Pokémon have doubled Speed.
FLYING
Status
FLYINGStatus
30
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon BlackRelic Castle DAvailable ▾
Pokemon WhiteRelic Castle DAvailable ▾
Pokemon Black 2Relic Castle DAvailable ▾
Pokemon White 2Relic Castle DAvailable ▾