Base Stats
HP64
ATK51
DEF23
SpA51
SpD23
SPE28
Total 240
Abilities
Soundproofing gives the Pokémon full immunity to all sound-based moves.
RattledHidden
The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat.
Evolution Chain
Pokedex Entries
Pokemon BlackUsually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.
Pokemon WhiteUsually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.
Pokemon Black 2Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.
Pokemon White 2Usually, its cries are like quiet murmurs. If frightened, it shrieks at the same volume as a jet plane.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
5
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
11
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
15
Raises the user’s Attack by one stage.
NORMAL
Status
NORMALStatus
407%
21
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
25
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
31
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
35
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
41
Hits any Pokémon that shares a type with the user.
PSYCHC
Special
PSYCHCSpecial
70100%15
45
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
45
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
51
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
12085%510%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM49
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
NORMAL
Special
NORMALSpecial
40100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM59
Destroys the target’s held berry.
FIRE
Special
FIRESpecial
30100%15
TM67
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM83
Raises the user’s Attack and Special Attack by one stage each.
NORMAL
Status
NORMALStatus
30
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Ends wild battles. Forces trainers to switch Pokémon.
FIGHTING
Physical
FIGHTINGPhysical
6090%10
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
80100%3010%
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
Lowers user’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
10090%10100%
If the target is paralyzed, inflicts double damage and cures the paralysis.
NORMAL
Physical
NORMALPhysical
60100%10
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable