Base Stats
HP70
ATK115
DEF60
SpA115
SpD60
SPE55
Total 475
Abilities
Boosts the Pokémon's evasiveness in a sandstorm.
Water AbsorbHidden
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP.
GRASS
Status
GRASSStatus
10
1
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
40100%15
1
If the user faints this turn, the target automatically will, too.
GHOST
Status
GHOSTStatus
5
1
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Has a chance to poison the target.
POISON
Physical
POISONPhysical
15100%3530%
1
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
10
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%10
13
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
16
Has a chance to make the target flinch.
GRASS
Physical
GRASSPhysical
60100%1530%
19
Never misses.
DARK
Physical
DARKPhysical
6020
22
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GRASS
Status
GRASSStatus
20
26
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
30
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
35
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
70100%5
38
Hits 2-5 times in one turn.
BUG
Physical
BUGPhysical
2595%20
44
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
49
Lowers the target’s Speed by two stages.
GRASS
Status
GRASSStatus
100%40
54
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM09
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
200100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM53
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM96
Uses a move which depends upon the terrain.
NORMAL
Status
NORMALStatus
20
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Changes the target’s ability to Insomnia.
GRASS
Status
GRASSStatus
100%10
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunUnavailable
Pokemon Ultra MoonUnavailable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable