Base Stats
HP45
ATK40
DEF60
SpA40
SpD75
SPE50
Total 310
Abilities
The Pokémon's status conditions are cured when it switches out.
Cloud NineHidden
Eliminates the effects of weather.
Pokedex Entries
No Pokedex entries for this generation.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Attack by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 40 | — |
| 1 | Inflicts regular damage with no additional effect. | FLYING | Physical | FLYINGPhysical | 35 | 100% | 35 | — |
| 3 | Has a chance to make the target flinch. | GHOST | Physical | GHOSTPhysical | 30 | 100% | 15 | 30% |
| 5 | Puts the target to sleep. | NORMAL | Status | NORMALStatus | — | 55% | 15 | — |
| 7 | Hits 2-5 times in one turn. | NORMAL | Physical | NORMALPhysical | 15 | 85% | 20 | — |
| 9 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | — | 25 | — |
| 11 | Never misses. | FAIRY | Special | FAIRYSpecial | 40 | — | 15 | — |
| 14 | Protects the user’s stats from being changed by enemy moves. | ICE | Status | ICEStatus | — | — | 30 | — |
| 17 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| 20 | Power and type depend on the held berry. | NORMAL | Physical | NORMALPhysical | — | 100% | 15 | — |
| 23 | User receives 1/4 the damage it inflicts in recoil. | NORMAL | Physical | NORMALPhysical | 90 | 85% | 20 | — |
| 26 | Cleanses the user of a burn, paralysis, or poison. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| 30 | Uses the target’s last used move. | FLYING | Status | FLYINGStatus | — | — | 20 | — |
| 34 | Raises the user’s Defense by three stages. | GRASS | Status | GRASSStatus | — | — | 10 | — |
| 38 | Inflicts regular damage with no additional effect. | DRAGON | Special | DRAGONSpecial | 85 | 100% | 10 | — |
| 42 | User and target both faint after three turns. | NORMAL | Status | NORMALStatus | — | — | 5 | — |
| 46 | Has a chance to lower the target’s Special Attack by one stage. | FAIRY | Special | FAIRYSpecial | 95 | 100% | 15 | 30% |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 90% | 10 | — |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM11 | Changes the weather to sunny for five turns. | FIRE | Status | FIREStatus | — | — | 5 | — |
| TM13 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 90 | 100% | 10 | 10% |
| TM17 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM19 | Heals the user by half its max HP. | FLYING | Status | FLYINGStatus | — | — | 5 | — |
| TM20 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | — | 25 | — |
| TM21 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM22 | Requires a turn to charge before attacking. | GRASS | Special | GRASSSpecial | 200 | 100% | 10 | — |
| TM27 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM32 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| TM40 | Never misses. | FLYING | Physical | FLYINGPhysical | 60 | — | 20 | — |
| TM42 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM44 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM45 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM46 | Takes the target’s item. | DARK | Physical | DARKPhysical | 60 | 100% | 25 | — |
| TM48 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM49 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | NORMAL | Special | NORMALSpecial | 40 | 100% | 15 | — |
| TM51 | Has a chance to raise the user’s Defense by one stage. | STEEL | Physical | STEELPhysical | 70 | 90% | 25 | 10% |
| TM76 | User flies high into the air, dodging all attacks, and hits next turn. | FLYING | Physical | FLYINGPhysical | 90 | 95% | 15 | — |
| TM77 | Discards the user’s stat changes and copies the target’s. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM85 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | PSYCHC | Special | PSYCHCSpecial | 100 | 100% | 15 | — |
| TM87 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 85% | 15 | — |
| TM88 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM90 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM99 | Inflicts regular damage with no additional effect. | FAIRY | Special | FAIRYSpecial | 80 | 100% | 10 | — |
| TM100 | Lowers the target’s Special Attack by one stage. | NORMAL | Status | NORMALStatus | — | — | 20 | 100% |
Egg Moves (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Raises the user’s Speed by two stages. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
Has a chance to make the target flinch. | DRAGON | Physical | DRAGONPhysical | 100 | 75% | 10 | 20% |
Lowers the target’s Attack by two stages. | FLYING | Status | FLYINGStatus | — | 100% | 15 | — |
Resets all Pokémon’s stats, accuracy, and evasion. | ICE | Status | ICEStatus | — | — | 30 | — |
Inflicts regular damage with no additional effect. | NORMAL | Special | NORMALSpecial | 90 | 100% | 10 | — |
User swaps Attack and Special Attack changes with the target. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
Has double power against, and can hit, Pokémon attempting to switch out. | DARK | Physical | DARKPhysical | 40 | 100% | 20 | — |
If the user is hit after using this move, its Attack rises by one stage. | NORMAL | Physical | NORMALPhysical | 20 | 100% | 20 | — |
Heals the user by half its max HP. | FLYING | Status | FLYINGStatus | — | — | 5 | — |
Has a chance to raise the user’s Defense by one stage. | STEEL | Physical | STEELPhysical | 70 | 90% | 25 | 10% |
Egg Moves (Ultra Sun / Ultra Moon)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to lower the target’s Attack by one stage. | FAIRY | Physical | FAIRYPhysical | 90 | 90% | 10 | 10% |
Move Tutor (Ultra Sun / Ultra Moon)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | FLYING | Status | FLYINGStatus | — | — | 15 | — |
Inflicts regular damage with no additional effect. | DRAGON | Special | DRAGONSpecial | 85 | 100% | 10 | — |
Cures the entire party of major status effects. | NORMAL | Status | NORMALStatus | — | — | 5 | — |
Has a chance to burn the target. | FIRE | Special | FIRESpecial | 95 | 90% | 10 | 10% |
Inflicts regular damage with no additional effect. | NORMAL | Special | NORMALSpecial | 90 | 100% | 10 | — |
Hits every turn for 2-3 turns, then confuses the user. | DRAGON | Physical | DRAGONPhysical | 120 | 100% | 10 | — |
User charges for one turn before attacking. Has a chance to make the target flinch. | FLYING | Physical | FLYINGPhysical | 200 | 90% | 5 | 30% |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
For three turns, friendly Pokémon have doubled Speed. | FLYING | Status | FLYINGStatus | — | — | 15 | — |
Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | NORMAL | Special | NORMALSpecial | 90 | 100% | 10 | — |
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunBreed AltariaObtainable
Pokemon Ultra MoonBreed AltariaObtainable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable