Base Stats
HP130
ATK85
DEF80
SpA85
SpD95
SPE60
Total 535
Abilities
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
A hard shell protects the Pokémon from critical hits.
HydrationHidden
Cures the Pokémon's status conditions in rain.
Evolution Chain
Pokedex Entries
Pokemon SunIts high intelligence enables it to comprehend human speech. When it’s in a good mood, it sings in its beautiful voice.
Pokemon MoonThese Pokémon were once near extinction due to poaching. Following protective regulations, there is now an overabundance of them.
Pokemon Ultra SunIt likes swimming around with people on its back. In the Alola region, it’s an important means of transportation over water.
Pokemon Ultra MoonThey’ve been so cherished that there’s now an overabundance. The fish Pokémon population has declined in waters with too many Lapras.
Let's Go PikachuA gentle soul that can understand human speech. It can ferry people across the sea on its back.
Let's Go EeveeA gentle soul that can understand human speech. It can ferry people across the sea on its back.
Moves
Egg Moves (Sun / Moon / Ultra Sun / Ultra Moon)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to raise all of the user’s stats by one stage. | ROCK | Special | ROCKSpecial | 60 | 100% | 5 | 10% |
Inflicts double damage if the user takes damage before attacking this turn. | ICE | Physical | ICEPhysical | 60 | 100% | 10 | — |
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | GHOST | Status | GHOSTStatus | — | — | 10 | — |
Raises the user’s Attack and Speed by one stage. | DRAGON | Status | DRAGONStatus | — | — | 20 | — |
Inflicts regular damage with no additional effect. | DRAGON | Special | DRAGONSpecial | 85 | 100% | 10 | — |
Causes a one-hit KO. | GROUND | Physical | GROUNDPhysical | — | 30% | 5 | — |
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
Super-effective against Water. | ICE | Special | ICESpecial | 70 | 100% | 20 | 10% |
Hits the target two turns later. | PSYCHC | Special | PSYCHCSpecial | 120 | 100% | 10 | — |
Causes a one-hit KO. | NORMAL | Physical | NORMALPhysical | — | 30% | 5 | — |
Cleanses the user of a burn, paralysis, or poison. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Lowers the target’s Attack and Defense by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 20 | — |
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | WATER | Special | WATERSpecial | 35 | 85% | 15 | 100% |
Move Tutor (Ultra Sun / Ultra Moon)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts regular damage with no additional effect. | WATER | Physical | WATERPhysical | 90 | 90% | 10 | — |
Prevents the target from leaving battle. | NORMAL | Status | NORMALStatus | — | — | 5 | — |
Inflicts regular damage with no additional effect. | DRAGON | Special | DRAGONSpecial | 85 | 100% | 10 | — |
Has an increased chance for a critical hit. | GROUND | Physical | GROUNDPhysical | 80 | 95% | 10 | — |
Cures the entire party of major status effects. | NORMAL | Status | NORMALStatus | — | — | 5 | — |
Inflicts regular damage with no additional effect. | NORMAL | Special | NORMALSpecial | 90 | 100% | 10 | — |
Has a chance to lower the target’s Speed by one stage. | ICE | Special | ICESpecial | 55 | 95% | 15 | 100% |
Has a chance to make the target flinch. | STEEL | Physical | STEELPhysical | 80 | 100% | 15 | 30% |
Has a chance to lower the target’s Defense by one stage. | STEEL | Physical | STEELPhysical | 100 | 75% | 15 | 30% |
Hits every turn for 2-3 turns, then confuses the user. | DRAGON | Physical | DRAGONPhysical | 120 | 100% | 10 | — |
Never misses. | ELECTR | Special | ELECTRSpecial | 60 | — | 20 | — |
Has a chance to confuse the target. | BUG | Special | BUGSpecial | 75 | 100% | 15 | 10% |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
Has a chance to confuse the target. | WATER | Special | WATERSpecial | 60 | 100% | 20 | 20% |
Has a chance to make the target flinch. | PSYCHC | Physical | PSYCHCPhysical | 80 | 90% | 15 | 20% |
Locations
Pokemon SunPoni Wilds, Poke Pelago Elite Four DefeatedAvailable ▾
Pokemon MoonPoni Wilds, Poke Pelago Elite Four DefeatedAvailable ▾
Pokemon Ultra SunAncient Poni Path, Poni Breaker Coast, Poke Pelago Poni Island Reached, Poke Pelago Elite Four DefeatedAvailable ▾
Pokemon Ultra MoonAncient Poni Path, Poni Breaker Coast, Poke Pelago Poni Island Reached, Poke Pelago Elite Four DefeatedAvailable ▾
Let's Go PikachuKanto Sea Route 19, Kanto Sea Route 20Available ▾
Let's Go EeveeKanto Sea Route 19, Kanto Sea Route 20Available ▾