Base Stats
HP64
ATK88
DEF50
SpA88
SpD50
SPE106
Total 446
Abilities
The Pokémon's limber body prevents it from being paralyzed.
Boosts the Speed stat if the Pokémon's held item is used or lost.
PranksterHidden
Gives priority to the Pokémon's status moves.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
NORMAL
Status
NORMALStatus
20
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
12
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
15
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
19
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
22
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
26
Raises the user’s Attack and accuracy by one stage.
DARK
Status
DARKStatus
15
31
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
34
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
38
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
43
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
47
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
50
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
55
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
70100%5
58
Has a chance to lower the target’s Attack by one stage.
FAIRY
Physical
FAIRYPhysical
9090%1010%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM49
Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
NORMAL
Special
NORMALSpecial
40100%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM89
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Takes the target’s item.
NORMAL
Physical
NORMALPhysical
60100%25
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12080%530%
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Guarantees a critical hit with the user’s next move.
NORMAL
Status
NORMALStatus
30
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunUnavailable
Pokemon Ultra MoonUnavailable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable