Base Stats
HP135
ATK143
DEF143
SpA80
SpD65
SPE34
Total 600
Abilities
Powers up punching moves.
Evolution Chain
Pokedex Entries
Let's Go PikachuRevered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.
Let's Go EeveeRevered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
1
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
1
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
27
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
40100%3010%
36
Raises the user’s Defense by two stages.
POISON
Status
POISONStatus
20
45
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
54
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
63
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
72
Hits twice in one turn.
STEEL
Physical
STEELPhysical
60100%530%
81
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
90
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
TM05
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM08
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM12
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM13
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM16
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM23
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
TM27
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM35
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
TM36
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM38
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM41
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM42
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
TM45
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
200100%10
TM48
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM49
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM54
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TM55
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
Locations
Pokemon SunUnavailable
Pokemon MoonUnavailable
Pokemon Ultra SunUnavailable
Pokemon Ultra MoonUnavailable
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable