Base Stats
HP50
ATK75
DEF75
SpA65
SpD65
SPE50
Total 380
Abilities
The Pokémon's keen eyes prevent its accuracy from being lowered.
The Pokémon is always the last to use its moves.
PranksterHidden
Gives priority to the Pokémon's status moves.
Evolution Chain
Pokedex Entries
Pokemon SunIt’s a fiend for gemstones, so it stalks Carbink. Unfortunately, Gabite almost always grabs them first.
Pokemon MoonThis Pokémon is feared. When its gemstone eyes begin to glow with a sinister shine, it’s believed that Sableye will steal people’s spirits away.
Pokemon Ultra SunIt digs through the ground with its hard claws and crunches down gems with its thick pointy teeth. Carbink is its favorite food.
Pokemon Ultra MoonMaterials from gems it has eaten float to the surface of its body and can form an infinite number of patterns among individuals.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
4
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
6
Inflicts damage equal to the user’s level.
GHOST
Special
GHOSTSpecial
100%15
9
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
11
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
14
Prevents any moves from hitting the user this turn.
FIGHTING
Status
FIGHTINGStatus
5
16
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
40100%30
19
Never misses.
DARK
Physical
DARKPhysical
6020
21
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
24
Power increases against targets with more raised stats, up to a maximum of 200.
DARK
Physical
DARKPhysical
100%5
26
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
29
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
31
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
34
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
36
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
80100%20
39
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
41
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
44
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
46
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM47
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM60
Makes the target act last this turn.
DARK
Status
DARKStatus
100%15
TM61
Burns the target.
FIRE
Status
FIREStatus
85%15
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM99
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
Raises the target’s Special Attack by one stage and confuses the target.
DARK
Status
DARKStatus
100%15
Prevents the target from using any moves that the user also knows.
PSYCHC
Status
PSYCHCStatus
10
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
STEEL
Physical
STEELPhysical
100%10
Heals the user by half its max HP. Affected by weather.
FAIRY
Status
FAIRYStatus
5
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
70100%5
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
Has a chance to burn the target.
FIRE
Physical
FIREPhysical
75100%1510%
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Disables moves and immunities that involve flying or levitating for five turns.
PSYCHC
Status
PSYCHCStatus
5
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Copies the target’s ability.
PSYCHC
Status
PSYCHCStatus
10
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Moves have 100% accuracy against the target for three turns.
PSYCHC
Status
PSYCHCStatus
15
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
PSYCHC
Status
PSYCHCStatus
10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunTen Carat Hill Inside, Vast Poni Canyon Inside, Vast Poni Canyon NorthwestAvailable ▾
Pokemon MoonTen Carat Hill Inside, Vast Poni Canyon Inside, Vast Poni Canyon NorthwestAvailable ▾
Pokemon Ultra SunTen Carat Hill Inside, Vast Poni Canyon Inside, Vast Poni Canyon NorthwestAvailable ▾
Pokemon Ultra MoonTen Carat Hill Inside, Vast Poni Canyon Inside, Vast Poni Canyon NorthwestAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable