Base Stats
HP55
ATK95
DEF55
SpA35
SpD75
SPE115
Total 430
Abilities
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
The Pokémon's keen eyes prevent its accuracy from being lowered.
PickpocketHidden
The Pokémon steals the held item from attackers that made direct contact with it.
Evolution Chain
Pokedex Entries
Pokemon SunIt has a cunning yet savage disposition. It waits for parents to leave their nests, and then it sneaks in to steal their eggs.
Pokemon MoonIt uses its claws to poke holes in eggs so it can slurp out the insides. Breeders consider it a scourge and will drive it away or eradicate it.
Pokemon Ultra SunThey will cooperate to steal eggs from the nests of bird Pokémon, but fights break out to determine which one gets to eat the eggs.
Pokemon Ultra MoonIt blends into the dark of night to ambush its prey. Sneasel will attack Sandshrew, but its hard skin can cause Sneasel’s claws to snap off.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
8
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
10
Never misses.
DARK
Physical
DARKPhysical
6020
14
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
16
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
20
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
22
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
25
Raises the user’s Attack and accuracy by one stage.
DARK
Status
DARKStatus
15
28
Hits once for every conscious Pokémon the trainer has.
DARK
Physical
DARKPhysical
100%10
32
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
35
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
40
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
44
Power increases against targets with more raised stats, up to a maximum of 200.
DARK
Physical
DARKPhysical
100%5
47
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
40100%30
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM07
Changes the weather to a hailstorm for five turns.
ICE
Status
ICEStatus
10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM47
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM54
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM63
Target cannot use held items.
DARK
Status
DARKStatus
100%15
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM75
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM81
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM94
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM95
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
TM97
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Randomly selects and uses one of the trainer’s other Pokémon’s moves.
NORMAL
Status
NORMALStatus
20
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
60100%10
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Has a chance to lower the target’s Defense by one stage.
NORMAL
Physical
NORMALPhysical
7595%1050%
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
40100%30
Has a chance to make the target flinch.
ICE
Physical
ICEPhysical
8590%1030%
Power increases against targets with more raised stats, up to a maximum of 200.
DARK
Physical
DARKPhysical
100%5
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
Guarantees a critical hit with the user’s next move.
NORMAL
Status
NORMALStatus
30
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
Locations
Pokemon SunMount Lanakila Cave, Mount Lanakila OutsideAvailable ▾
Pokemon MoonMount Lanakila Cave, Mount Lanakila OutsideAvailable ▾
Pokemon Ultra SunMount Lanakila Cave, Mount Lanakila OutsideAvailable ▾
Pokemon Ultra MoonMount Lanakila Cave, Mount Lanakila OutsideAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable