Base Stats
HP108
ATK100
DEF121
SpA81
SpD95
SPE95
Total 600
Abilities
The effects of “Aura” Abilities are reversed to lower the power of affected moves.
Evolution Chain
Pokedex Entries
Pokemon SunThis is Zygarde’s form when it has gathered 50% of its cells. It wipes out all those who oppose it, showing not a shred of mercy.
Pokemon MoonIt’s thought to be monitoring the ecosystem. There are rumors that even greater power lies hidden within it.
Pokemon Ultra SunThis is Zygarde’s form when about half of its pieces have been assembled. It plays the role of monitoring the ecosystem.
Pokemon Ultra MoonSome say it can change to an even more powerful form when battling those who threaten the ecosystem.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
1
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
1
Has a chance to paralyze the target.
DRAGON
Special
DRAGONSpecial
60100%2030%
1
Paralyzes the target.
NORMAL
Status
NORMALStatus
100%30
5
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
10
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
18
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
26
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
90100%10
35
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
44
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
51
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
55
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
59
User’s type changes to match the terrain.
NORMAL
Status
NORMALStatus
20
63
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
72
Raises the user’s Attack, Defense, and accuracy by one stage each.
POISON
Status
POISONStatus
20
80
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
60100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM52
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM71
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM82
Ends wild battles. Forces trainers to switch Pokémon.
DRAGON
Physical
DRAGONPhysical
6090%10
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
TM88
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM100
Lowers the target’s Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the user’s Special Attack by two stages after inflicting damage.
DRAGON
Special
DRAGONSpecial
13090%5100%
Move Tutor (Ultra Sun / Ultra Moon)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Never misses.
ELECTR
Special
ELECTRSpecial
6020
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Locations
Pokemon SunAlola Route 16 MainAvailable ▾
Pokemon MoonAlola Route 16 MainAvailable ▾
Pokemon Ultra SunResolution CaveAvailable ▾
Pokemon Ultra MoonResolution CaveAvailable ▾
Let's Go PikachuUnavailable
Let's Go EeveeUnavailable