Base Stats
HP80
ATK70
DEF40
SpA100
SpD60
SPE145
Total 495
Abilities
Cures the Pokémon's status conditions in rain.
The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
UnburdenHidden
Boosts the Speed stat if the Pokémon's held item is used or lost.
Pokedex Entries
Pokemon SwordIt moves with blinding speed and lobs poison at foes. Featuring Accelgor as a main character is a surefire way to make a movie or comic popular.
Pokemon ShieldDiscarding its shell made it nimble. To keep itself from dehydrating, it wraps its body in bands of membrane.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 20 | 100% | 25 | — |
| 1 | Has a chance to lower the target’s Special Defense by one stage. | POISON | Special | POISONSpecial | 40 | 100% | 30 | 10% |
| 1 | Raises the user’s Defense by two stages. | POISON | Status | POISONStatus | — | — | 20 | — |
| 1 | Lowers the target’s Special Defense by two stages. | POISON | Special | POISONSpecial | 40 | 100% | 20 | 100% |
| 1 | Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
| 1 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | GHOST | Status | GHOSTStatus | — | — | 10 | — |
| 1 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| 1 | User swaps Defense and Special Defense changes with the target. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| 1 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 40 | 100% | 30 | — |
| 1 | Hits 2–5 times. | WATER | Special | WATERSpecial | 15 | 100% | 20 | — |
| 1 | Target sleeps at the end of the next turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| 12 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 40 | 100% | 15 | — |
| 16 | Has a chance to lower the target’s Special Attack by one stage. | BUG | Special | BUGSpecial | 50 | 100% | 20 | 100% |
| 20 | Never misses. | NORMAL | Special | NORMALSpecial | 60 | — | 20 | — |
| 24 | Raises the user’s Speed by two stages. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
| 28 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 75 | 100% | 10 | — |
| 32 | User swaps Attack and Special Attack changes with the target. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| 36 | User must switch out after attacking. | BUG | Physical | BUGPhysical | 70 | 100% | 20 | — |
| 40 | Heals the user by half its max HP. | NORMAL | Status | NORMALStatus | — | — | 5 | — |
| 44 | Has a chance to lower the target’s Special Defense by one stage. | BUG | Special | BUGSpecial | 90 | 100% | 10 | 10% |
| 48 | Inflicts damage equal to the user’s remaining HP. User faints. | FIGHTING | Special | FIGHTINGSpecial | — | 100% | 5 | — |
| 52 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 90% | 10 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM08 | User foregoes its next turn to recharge. | NORMAL | Special | NORMALSpecial | 150 | 90% | 5 | — |
| TM09 | User foregoes its next turn to recharge. | NORMAL | Physical | NORMALPhysical | 150 | 90% | 5 | — |
| TM21 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM24 | Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
| TM25 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM28 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 75 | 100% | 10 | — |
| TM31 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM32 | Changes the weather to a sandstorm for five turns. | ROCK | Status | ROCKStatus | — | — | 10 | — |
| TM33 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM39 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM40 | Never misses. | NORMAL | Special | NORMALSpecial | 60 | — | 20 | — |
| TM53 | Has a chance to lower the target’s Speed by one stage. | GROUND | Special | GROUNDSpecial | 55 | 95% | 15 | 100% |
| TM56 | User must switch out after attacking. | BUG | Physical | BUGPhysical | 70 | 100% | 20 | — |
| TM60 | User swaps Attack and Special Attack changes with the target. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| TM61 | User swaps Defense and Special Defense changes with the target. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| TM63 | Drains half the damage inflicted to heal the user. | FIGHTING | Physical | FIGHTINGPhysical | 75 | 100% | 10 | — |
| TM74 | Inflicts double damage if the target is Poisoned. | POISON | Special | POISONSpecial | 65 | 100% | 10 | — |
| TM76 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TR01 | Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
| TR12 | Raises the user’s Speed by two stages. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
| TR18 | Drains half the damage inflicted to heal the user. | BUG | Physical | BUGPhysical | 80 | 100% | 10 | — |
| TR20 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR21 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | FIGHTING | Physical | FIGHTINGPhysical | — | 100% | 15 | — |
| TR22 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 90 | 100% | 10 | 30% |
| TR23 | Scatters Spikes, hurting opposing Pokémon that switch in. | GROUND | Status | GROUNDStatus | — | — | 20 | — |
| TR26 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR27 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR29 | Allows the trainer to switch out the user and pass effects along to its replacement. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
| TR30 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | NORMAL | Status | NORMALStatus | — | 100% | 5 | — |
| TR54 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | POISON | Status | POISONStatus | — | — | 20 | — |
| TR61 | Has a chance to lower the target’s Special Defense by one stage. | BUG | Special | BUGSpecial | 90 | 100% | 10 | 10% |
| TR64 | Has a chance to lower the target’s Special Defense by one stage. | FIGHTING | Special | FIGHTINGSpecial | 120 | 70% | 5 | 10% |
| TR65 | Has a chance to lower the target’s Special Defense by one stage. | GRASS | Special | GRASSSpecial | 90 | 100% | 10 | 10% |
| TR91 | Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | POISON | Status | POISONStatus | — | 100% | 20 | 100% |
Move Tutor (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts regular damage with no additional effect. | BUG | Physical | BUGPhysical | 70 | 90% | 10 | 100% |