Base Stats
HP101
ATK72
DEF72
SpA99
SpD89
SPE29
Total 462
Abilities
Sometimes cures the status conditions of the Pokémon's allies.
Aroma VeilHidden
Protects the Pokémon and its allies from effects that prevent the use of moves.
Evolution Chain
Pokedex Entries
Pokemon SwordThe scent that constantly emits from its fur is so powerful that this Pokémon’s companions will eventually lose their sense of smell.
Pokemon ShieldThe scents Aromatisse can produce range from sweet smells that bolster allies to foul smells that sap an opponent’s will to fight.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Raises a selected ally’s Special Defense by one stage. | FAIRY | Status | FAIRYStatus | — | — | 20 | — |
| 1 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | NORMAL | Special | NORMALSpecial | 40 | 100% | 15 | — |
| 1 | Inflicts regular damage with no additional effect. | FAIRY | Special | FAIRYSpecial | 40 | 100% | 30 | — |
| 1 | Heals the target for half its max HP. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| 1 | Confuses the target. | FAIRY | Status | FAIRYStatus | — | 75% | 10 | — |
| 1 | Lowers the target’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 20 | — |
| 9 | Never misses. | FAIRY | Special | FAIRYSpecial | 40 | — | 15 | — |
| 12 | Cures the entire party of major status effects. | GRASS | Status | GRASSStatus | — | — | 5 | — |
| 15 | Drains 75% of the damage inflicted to heal the user. | FAIRY | Special | FAIRYSpecial | 50 | 100% | 10 | — |
| 18 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| 21 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | NORMAL | Physical | NORMALPhysical | — | 100% | 15 | — |
| 24 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | FAIRY | Status | FAIRYStatus | — | — | 10 | — |
| 27 | Has a chance to lower the target’s Special Defense by one stage. | PSYCHC | Special | PSYCHCSpecial | 90 | 100% | 10 | 10% |
| 30 | Lowers the target’s Attack by two stages. | FAIRY | Status | FAIRYStatus | — | 100% | 20 | — |
| 33 | Raises the user’s Special Attack and Special Defense by one stage. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| 36 | Has a chance to lower the target’s Special Attack by one stage. | FAIRY | Special | FAIRYSpecial | 95 | 100% | 15 | 30% |
| 39 | User and target swap abilities. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| 42 | Discards the user’s stat changes and copies the target’s. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM08 | User foregoes its next turn to recharge. | NORMAL | Special | NORMALSpecial | 150 | 90% | 5 | — |
| TM09 | User foregoes its next turn to recharge. | NORMAL | Physical | NORMALPhysical | 150 | 90% | 5 | — |
| TM17 | Reduces damage from special attacks by 50% for five turns. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
| TM18 | Reduces damage from physical attacks by half. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TM21 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM24 | Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
| TM25 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM29 | Lowers the target’s Attack by two stages. | FAIRY | Status | FAIRYStatus | — | 100% | 20 | — |
| TM31 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM33 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM34 | Changes the weather to sunny for five turns. | FIRE | Status | FIREStatus | — | — | 5 | — |
| TM39 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM41 | Ally’s next move inflicts half more damage. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| TM47 | Lowers the target’s Special Defense by two stages. | DARK | Status | DARKStatus | — | 100% | 20 | — |
| TM63 | Drains half the damage inflicted to heal the user. | FIGHTING | Physical | FIGHTINGPhysical | 75 | 100% | 10 | — |
| TM70 | For five turns, slower Pokémon will act before faster Pokémon. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM76 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM87 | Drains 75% of the damage inflicted to heal the user. | FAIRY | Special | FAIRYSpecial | 50 | 100% | 10 | — |
| TM89 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves. | FAIRY | Status | FAIRYStatus | — | — | 10 | — |
| TR08 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 90 | 100% | 15 | 10% |
| TR09 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 110 | 70% | 10 | 30% |
| TR11 | Has a chance to lower the target’s Special Defense by one stage. | PSYCHC | Special | PSYCHCSpecial | 90 | 100% | 10 | 10% |
| TR14 | Randomly selects and uses any move in the game. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR20 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR25 | Inflicts damage based on the target’s Defense, not Special Defense. | PSYCHC | Special | PSYCHCSpecial | 80 | 100% | 10 | — |
| TR26 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR27 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR30 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | NORMAL | Status | NORMALStatus | — | 100% | 5 | — |
| TR40 | User and target swap abilities. | PSYCHC | Status | PSYCHCStatus | — | — | 10 | — |
| TR49 | Raises the user’s Special Attack and Special Defense by one stage. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TR52 | Power raises when the user has lower Speed, up to a maximum of 150. | STEEL | Physical | STEELPhysical | — | 100% | 5 | — |
| TR65 | Has a chance to lower the target’s Special Defense by one stage. | GRASS | Special | GRASSSpecial | 90 | 100% | 10 | 10% |
| TR68 | Raises the user’s Special Attack by two stages. | DARK | Status | DARKStatus | — | — | 20 | — |
| TR70 | Has a chance to lower the target’s Special Defense by one stage. | STEEL | Special | STEELSpecial | 80 | 100% | 10 | 10% |
| TR83 | User switches places with the friendly Pokémon opposite it. | PSYCHC | Status | PSYCHCStatus | — | — | 15 | — |
| TR92 | Inflicts regular damage with no additional effect. | FAIRY | Special | FAIRYSpecial | 80 | 100% | 10 | — |
Move Tutor (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts regular damage with no additional effect. | FAIRY | Special | FAIRYSpecial | 100 | 100% | 5 | — |