Base Stats
HP110
ATK80
DEF120
SpA80
SpD90
SPE30
Total 510
Abilities
Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
Contact with the Pokémon may burn the attacker.
Flash FireHidden
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Pokedex Entries
Pokemon SwordIt’s usually peaceful, but the vandalism of mines enrages it. Offenders will be incinerated with flames that reach 2,700 degrees Fahrenheit.
Pokemon ShieldWhile it’s engaged in battle, its mountain of coal will burn bright red, sending off sparks that scorch the surrounding area.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| — | The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves. | ROCK | Status | ROCKStatus | — | 100% | 15 | 100% |
| 1 | Inflicts regular damage. Raises the user’s Speed by one stage. | FIRE | Physical | FIREPhysical | 50 | 100% | 20 | 100% |
| 1 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | NORMAL | Physical | NORMALPhysical | 50 | 100% | 40 | 100% |
| 1 | Removes any immunity to Ground damage. | ROCK | Physical | ROCKPhysical | 50 | 100% | 15 | 100% |
| 1 | Lowers the target’s accuracy by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 20 | — |
| 1 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 40 | 100% | 35 | — |
| 15 | Raises the user’s Speed by two stages. | ROCK | Status | ROCKStatus | — | — | 20 | — |
| 20 | Has a chance to raise all of the user’s stats by one stage. | ROCK | Special | ROCKSpecial | 60 | 100% | 5 | 10% |
| 27 | Destroys the target’s held berry. | FIRE | Special | FIRESpecial | 60 | 100% | 15 | — |
| 37 | Causes damage when opposing Pokémon switch in. | ROCK | Status | ROCKStatus | — | — | 20 | — |
| 45 | Power is higher when the user weighs more than the target, up to a maximum of 120. | FIRE | Physical | FIREPhysical | — | 100% | 10 | — |
| 54 | Hits 2-5 times in one turn. | ROCK | Physical | ROCKPhysical | 25 | 90% | 10 | — |
| 63 | Removes the user’s Fire type after inflicting damage. | FIRE | Special | FIRESpecial | 130 | 100% | 5 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| TM00 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 85% | 20 | — |
| TM01 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 120 | 75% | 5 | — |
| TM03 | Has a chance to burn the target. | FIRE | Physical | FIREPhysical | 75 | 100% | 15 | 10% |
| TM08 | User foregoes its next turn to recharge. | NORMAL | Special | NORMALSpecial | 150 | 90% | 5 | — |
| TM09 | User foregoes its next turn to recharge. | NORMAL | Physical | NORMALPhysical | 150 | 90% | 5 | — |
| TM11 | Requires a turn to charge before attacking. | GRASS | Special | GRASSSpecial | 120 | 100% | 10 | — |
| TM13 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | FIRE | Special | FIRESpecial | 35 | 85% | 15 | 100% |
| TM15 | User digs underground, dodging all attacks, and hits next turn. | GROUND | Physical | GROUNDPhysical | 80 | 100% | 10 | — |
| TM18 | Reduces damage from physical attacks by half. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TM20 | User faints. | NORMAL | Physical | NORMALPhysical | 200 | 100% | 5 | — |
| TM21 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM22 | Has a chance to make the target flinch. | ROCK | Physical | ROCKPhysical | 75 | 90% | 10 | 30% |
| TM24 | Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 50 | 100% | 15 | 30% |
| TM25 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM31 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM32 | Changes the weather to a sandstorm for five turns. | ROCK | Status | ROCKStatus | — | — | 10 | — |
| TM38 | Burns the target. | FIRE | Status | FIREStatus | — | 85% | 15 | — |
| TM39 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM48 | Has a chance to lower the target’s Speed by one stage. | ROCK | Physical | ROCKPhysical | 60 | 95% | 15 | 100% |
| TM49 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | GROUND | Physical | GROUNDPhysical | 35 | 85% | 15 | 100% |
| TM54 | Hits 2-5 times in one turn. | ROCK | Physical | ROCKPhysical | 25 | 90% | 10 | — |
| TM76 | Has double power if it’s used more than once per turn. | NORMAL | Special | NORMALSpecial | 60 | 100% | 15 | — |
| TM81 | Has a chance to lower the target’s Speed by one stage. | GROUND | Physical | GROUNDPhysical | 60 | 100% | 20 | 100% |
| TR01 | Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
| TR02 | Has a chance to burn the target. | FIRE | Special | FIRESpecial | 90 | 100% | 15 | 10% |
| TR10 | Inflicts regular damage and can hit Dig users. | GROUND | Physical | GROUNDPhysical | 100 | 100% | 10 | — |
| TR15 | Has a chance to burn the target. | FIRE | Special | FIRESpecial | 110 | 85% | 5 | 10% |
| TR20 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR23 | Scatters Spikes, hurting opposing Pokémon that switch in. | GROUND | Status | GROUNDStatus | — | — | 20 | — |
| TR26 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR27 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TR36 | Has a chance to burn the target. | FIRE | Special | FIRESpecial | 95 | 90% | 10 | 10% |
| TR43 | Lowers the user’s Special Attack by two stages after inflicting damage. | FIRE | Special | FIRESpecial | 130 | 90% | 5 | 100% |
| TR46 | Raises the user’s Defense by two stages. | STEEL | Status | STEELStatus | — | — | 15 | — |
| TR52 | Power raises when the user has lower Speed, up to a maximum of 150. | STEEL | Physical | STEELPhysical | — | 100% | 5 | — |
| TR55 | User takes 1/3 the damage inflicted in recoil. Has a chance to burn the target. | FIRE | Physical | FIREPhysical | 120 | 100% | 15 | 10% |
| TR67 | Has a chance to lower the target’s Special Defense by one stage. | GROUND | Special | GROUNDSpecial | 90 | 100% | 10 | 10% |
| TR74 | Has a chance to make the target flinch. | STEEL | Physical | STEELPhysical | 80 | 100% | 15 | 30% |
| TR75 | Has an increased chance for a critical hit. | ROCK | Physical | ROCKPhysical | 100 | 80% | 5 | — |
| TR76 | Causes damage when opposing Pokémon switch in. | ROCK | Status | ROCKStatus | — | — | 20 | — |
| TR79 | Power is higher when the user weighs more than the target, up to a maximum of 120. | STEEL | Physical | STEELPhysical | — | 100% | 10 | — |
| TR84 | Has a chance to burn the target. | WATER | Special | WATERSpecial | 80 | 100% | 15 | 30% |
| TR88 | Power is higher when the user weighs more than the target, up to a maximum of 120. | FIRE | Physical | FIREPhysical | — | 100% | 10 | — |
| TR94 | Inflicts regular damage with no additional effect. | GROUND | Physical | GROUNDPhysical | 95 | 95% | 10 | — |
| TR99 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | FIGHTING | Physical | FIGHTINGPhysical | 80 | 100% | 10 | — |
Move Tutor (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts regular damage with no additional effect. | ROCK | Special | ROCKSpecial | 120 | 90% | 10 | 100% |
Has a chance to burn the target. | GROUND | Special | GROUNDSpecial | 70 | 100% | 10 | 30% |