Base Stats
HP140
ATK85
DEF95
SpA145
SpD95
SPE130
Total 690
Abilities
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Evolution Chain
Pokedex Entries
Pokemon SwordThe core on its chest absorbs energy emanating from the lands of the Galar region. This energy is what allows Eternatus to stay active.
Pokemon ShieldIt was inside a meteorite that fell 20,000 years ago. There seems to be a connection between this Pokémon and the Dynamax phenomenon.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
1
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
1
Ends wild battles. Forces trainers to switch Pokémon.
DRAGON
Physical
DRAGONPhysical
6090%10
1
Has an increased chance for a critical hit and a chance to poison the target.
POISON
Physical
POISONPhysical
50100%2510%
8
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
16
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
24
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
32
Has an increased chance for a critical hit and a chance to poison the target.
POISON
Physical
POISONPhysical
70100%2010%
40
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
48
Has a chance to burn the target.
FIRE
Special
FIRESpecial
90100%1510%
56
Sets Light Screen on the user’s side of the field after inflicting damage.
DRAGON
Special
DRAGONSpecial
100100%5
64
Raises the user’s Defense and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
72
Heals the user by half its max HP.
NORMAL
Status
NORMALStatus
5
80
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
88
User foregoes its next turn to recharge.
DRAGON
Special
DRAGONSpecial
16090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM16
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
TM17
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM18
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM26
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM57
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM58
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
TM73
Has an increased chance for a critical hit and a chance to poison the target.
POISON
Physical
POISONPhysical
70100%2010%
TM74
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM92
Has a chance to lower the target’s Special Attack by one stage.
FIRE
Special
FIRESpecial
75100%10100%
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TR02
Has a chance to burn the target.
FIRE
Special
FIRESpecial
90100%1510%
TR12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR22
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR33
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TR44
Raises the user’s Defense and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TR51
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
TR54
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
TR57
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TR62
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
TR70
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TR78
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TR91
Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
Status
POISONStatus
100%20100%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Lowers the user’s Special Attack by two stages after inflicting damage.
DRAGON
Special
DRAGONSpecial
13090%5100%
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
12090%10100%