Base Stats
HP110
ATK135
DEF60
SpA50
SpD65
SPE88
Total 508
Abilities
Boosts the Pokémon's Speed stat in a sandstorm.
Boosts the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Mold BreakerHidden
The Pokémon's moves are unimpeded by the Ability of the target.
Evolution Chain
Pokedex Entries
Pokemon SwordIt’s not uncommon for tunnels that appear to have formed naturally to actually be a result of Excadrill’s rampant digging.
Pokemon ShieldKnown as the Drill King, this Pokémon can tunnel through the terrain at speeds of over 90 mph.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Causes a one-hit KO.
NORMAL
Physical
NORMALPhysical
30%5
1
Raises the user’s Attack and accuracy by one stage.
DARK
Status
DARKStatus
15
1
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
1
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NORMAL
Physical
NORMALPhysical
50100%40100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
12
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
16
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
20
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
24
Has a chance to lower the target’s Defense by one stage.
NORMAL
Physical
NORMALPhysical
7595%1050%
28
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
34
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
40
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
46
Has an increased chance for a critical hit.
GROUND
Physical
GROUNDPhysical
8095%10
52
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
58
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
30%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM32
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM49
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
TM53
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM54
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM96
Never misses.
STEEL
Physical
STEELPhysical
7010
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TM98
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR10
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR22
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR46
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TR57
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TR60
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TR64
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TR67
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TR74
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TR76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TR87
Has an increased chance for a critical hit.
GROUND
Physical
GROUNDPhysical
8095%10
TR94
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to burn the target.
GROUND
Special
GROUNDSpecial
70100%1030%
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
STEEL
Special
STEELSpecial
14095%5