Base Stats
HP61
ATK90
DEF45
SpA50
SpD50
SPE160
Total 456
Abilities
The Pokémon's Speed stat is boosted every turn.
InfiltratorHidden
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
Evolution Chain
Pokedex Entries
Pokemon SwordIts cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.
Pokemon ShieldThis Pokémon is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
4095%20
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
1
Never misses.
FLYING
Physical
FLYINGPhysical
6020
1
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
1
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
1
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
1
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
1
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
1
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
15
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
23
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
20100%25
29
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
36
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
43
Ensures that the user’s next move will hit the target.
NORMAL
Status
NORMALStatus
5
50
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
57
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
64
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM16
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM28
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM32
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM56
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM78
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM94
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM95
Has a chance to make the target flinch.
FLYING
Special
FLYINGSpecial
7595%1530%
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR12
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TR18
Drains half the damage inflicted to heal the user.
BUG
Physical
BUGPhysical
80100%10
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR29
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
TR33
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TR35
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
TR60
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TR61
Has a chance to lower the target’s Special Defense by one stage.
BUG
Special
BUGSpecial
90100%1010%
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
FLYING
Physical
FLYINGPhysical
4090%10
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
7090%10100%