Base Stats
HP70
ATK70
DEF40
SpA60
SpD40
SPE60
Total 340
Abilities
Boosts the Pokémon's Speed stat in harsh sunlight.
The Pokémon awakens from sleep twice as fast as other Pokémon.
PickpocketHidden
The Pokémon steals the held item from attackers that made direct contact with it.
Evolution Chain
Lv. 14
Leaf Stone
Pokedex Entries
Pokemon SwordIt lives deep in forests. With the leaf on its head, it makes a flute whose song makes listeners uneasy.
Pokemon ShieldThey live in holes bored in large trees. The sound of Nuzleaf’s grass flute fills listeners with dread.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
5595%25
1
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
20100%25
1
Has an increased chance for a critical hit.
FLYING
Special
FLYINGSpecial
6095%25
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
1
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
1
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
85%15
1
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
9
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20
12
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
18
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
40100%15
24
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
30
Uses a move which depends upon the terrain.
NORMAL
Status
NORMALStatus
20
36
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
43
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
80100%2010%
50
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
70100%5
57
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM12
Requires a turn to charge before attacking.
GRASS
Physical
GRASSPhysical
125100%10
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM20
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM28
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM37
Hits once for every conscious Pokémon the trainer has.
DARK
Physical
DARKPhysical
100%10
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM40
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM50
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
TM57
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM58
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM60
User swaps Attack and Special Attack changes with the target.
PSYCHC
Status
PSYCHCStatus
10
TM75
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM79
Has double power if a friendly Pokémon fainted last turn.
NORMAL
Physical
NORMALPhysical
70100%5
TM85
Has a chance to lower the target’s Special Attack by one stage.
DARK
Special
DARKSpecial
5595%15100%
TM88
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
GRASS
Status
GRASSStatus
10
TM94
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR07
Inflicts more damage to heavier targets, with a maximum of 120 power.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TR17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR33
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TR50
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
TR58
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TR59
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TR65
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TR68
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
TR77
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TR81
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
55100%20
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
75100%5