Base Stats
HP65
ATK125
DEF100
SpA55
SpD70
SPE85
Total 500
Abilities
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
The Pokémon's moves are unimpeded by the Ability of the target.
MoxieHidden
When the Pokémon knocks out a target, it shows moxie, which boosts its Attack stat.
Evolution Chain
Pokedex Entries
Pokemon SwordThese Pokémon judge one another based on pincers. Thicker, more impressive pincers make for more popularity with the opposite gender.
Pokemon ShieldThis Pokémon clamps its pincers down on its prey and then either splits the prey in half or flings it away.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
55100%30
4
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
8
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
12
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
16
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
20
Always scores a critical hit.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
24
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
28
Never misses.
FIGHTING
Physical
FIGHTINGPhysical
7010
32
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
36
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
40
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
44
User receives 1/4 the damage it inflicts in recoil.
FIGHTING
Physical
FIGHTINGPhysical
8080%20
48
Causes a one-hit KO.
NORMAL
Physical
NORMALPhysical
30%5
52
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM41
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM42
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM94
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TR00
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR10
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TR13
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR21
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR39
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR46
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TR48
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TR53
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR60
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TR64
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TR75
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TR76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TR94
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
TR95
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%20
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
Hits every turn for 2-3 turns, then confuses the user.
NORMAL
Physical
NORMALPhysical
120100%10