Base Stats
HP80
ATK75
DEF150
SpA75
SpD150
SPE50
Total 580
Abilities
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
Light MetalHidden
Halves the Pokémon's weight.
Evolution Chain
Pokedex Entries
Pokemon SwordRegisteel’s body is made of a strange material that is flexible enough to stretch and shrink but also more durable than any metal.
Pokemon ShieldIt’s rumored that this Pokémon was born deep underground in the planet’s mantle and that it emerged onto the surface 10,000 years ago.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
1
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
6
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
12
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
18
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
24
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
24
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
30
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
36
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
36
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
42
Lowers user’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
10090%10100%
48
Power is higher when the user weighs more than the target, up to a maximum of 120.
STEEL
Physical
STEELPhysical
100%10
54
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
60
Ensures that the user’s next move will hit the target.
NORMAL
Status
NORMALStatus
5
66
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12050%5100%
72
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
78
User faints.
NORMAL
Physical
NORMALPhysical
250100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM00
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
TM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM04
Has a chance to freeze the target.
ICE
Physical
ICEPhysical
75100%1510%
TM05
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM14
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM19
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM20
User faints.
NORMAL
Physical
NORMALPhysical
200100%5
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM32
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM49
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM98
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR08
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TR09
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TR10
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TR17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR39
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR46
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TR64
Has a chance to lower the target’s Special Defense by one stage.
FIGHTING
Special
FIGHTINGSpecial
12070%510%
TR70
Has a chance to lower the target’s Special Defense by one stage.
STEEL
Special
STEELSpecial
80100%1010%
TR74
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TR76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TR79
Power is higher when the user weighs more than the target, up to a maximum of 120.
STEEL
Physical
STEELPhysical
100%10
TR99
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
FIGHTING
Physical
FIGHTINGPhysical
80100%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
ROCK
Special
ROCKSpecial
12090%10100%
Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
STEEL
Special
STEELSpecial
14095%5
Inflicts regular damage with no additional effect.
STEEL
Physical
STEELPhysical
130100%5