Base Stats
HP58
ATK95
DEF145
SpA50
SpD105
SPE30
Total 483
Abilities
The Pokémon exchanges Abilities with a Pokémon that hits it with a move that makes direct contact.
Evolution Chain
Take Damage
Pokedex Entries
Pokemon SwordA powerful curse was woven into an ancient painting. After absorbing the spirit of a Yamask, the painting began to move.
Pokemon ShieldNever touch its shadowlike body, or you’ll be shown the horrific memories behind the picture carved into it.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
1
Inflicts damage equal to the user’s level.
GHOST
Special
GHOSTSpecial
100%15
1
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
1
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
12
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
100%20
16
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
20
Protects all friendly Pokémon from non-damaging moves.
FAIRY
Status
FAIRYStatus
10
24
Has double power if the target has a major status ailment.
GHOST
Special
GHOSTSpecial
65100%10
28
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
32
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
38
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
44
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
50
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
56
Averages Defense and Special Defense with the target.
PSYCHC
Status
PSYCHCStatus
10
56
Averages Attack and Special Attack with the target.
PSYCHC
Status
PSYCHCStatus
10
62
If the user faints this turn, the target automatically will, too.
GHOST
Status
GHOSTStatus
5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM19
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM26
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM32
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM38
Burns the target.
FIRE
Status
FIREStatus
85%15
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM42
Inflicts double damage if the user takes damage before attacking this turn.
FIGHTING
Physical
FIGHTINGPhysical
60100%10
TM44
Prevents the target from using any moves that the user also knows.
PSYCHC
Status
PSYCHCStatus
10
TM47
Lowers the target’s Special Defense by two stages.
DARK
Status
DARKStatus
100%20
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM49
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
TM54
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
TM57
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM60
User swaps Attack and Special Attack changes with the target.
PSYCHC
Status
PSYCHCStatus
10
TM61
User swaps Defense and Special Defense changes with the target.
PSYCHC
Status
PSYCHCStatus
10
TM65
Has an increased chance for a critical hit.
GHOST
Physical
GHOSTPhysical
70100%15
TM70
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM71
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
PSYCHC
Status
PSYCHCStatus
10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM77
Has double power if the target has a major status ailment.
GHOST
Special
GHOSTSpecial
65100%10
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM86
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
GHOST
Physical
GHOSTPhysical
90100%10
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TR10
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TR11
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TR17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR33
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TR37
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TR38
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
TR40
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
TR46
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TR49
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TR54
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
TR58
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
TR62
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
TR65
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TR67
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TR68
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
TR69
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
TR75
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TR76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TR77
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TR83
User switches places with the friendly Pokémon opposite it.
PSYCHC
Status
PSYCHCStatus
15
TR99
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
FIGHTING
Physical
FIGHTINGPhysical
80100%10
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
GHOST
Physical
GHOSTPhysical
11090%5