Base Stats
HP60
ATK45
DEF80
SpA90
SpD100
SPE30
Total 405
Abilities
By illuminating its surroundings, the Pokémon prevents its accuracy from being lowered.
Contact with the Pokémon may inflict poison, sleep, or paralysis on the attacker.
Rain DishHidden
The Pokémon gradually regains HP in rain.
Evolution Chain
Pokedex Entries
Pokemon SwordIts flickering spores lure in prey and put them to sleep. Once this Pokémon has its prey snoozing, it drains their vitality with its fingertips.
Pokemon ShieldIf you see a light deep in a forest at night, don’t go near. Shiinotic will make you fall fast asleep.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
20100%25
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
1
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GRASS
Status
GRASSStatus
20
12
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
40100%15
16
Puts the target to sleep.
GRASS
Status
GRASSStatus
75%15
20
Heals the user by half its max HP. Affected by weather.
FAIRY
Status
FAIRYStatus
5
27
Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage.
GRASS
Status
GRASSStatus
100%10100%
32
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
38
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
44
Puts the target to sleep.
GRASS
Status
GRASSStatus
100%15
50
Has a chance to lower the target’s Special Attack by one stage.
FAIRY
Special
FAIRYSpecial
95100%1530%
56
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM09
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM14
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM17
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM19
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM28
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM33
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM46
If there be weather, this move has doubled power and the weather’s type.
NORMAL
Special
NORMALSpecial
50100%10
TM63
Drains half the damage inflicted to heal the user.
FIGHTING
Physical
FIGHTINGPhysical
75100%10
TM71
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
PSYCHC
Status
PSYCHCStatus
10
TM72
Negates held items for five turns.
PSYCHC
Status
PSYCHCStatus
10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM87
Drains 75% of the damage inflicted to heal the user.
FAIRY
Special
FAIRYSpecial
50100%10
TR17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR22
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR59
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TR65
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TR77
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TR92
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TR96
Damages opponents, but heals allies for 50% of their max HP.
BUG
Special
BUGSpecial
90100%15