Base Stats
HP70
ATK55
DEF55
SpA35
SpD35
SPE25
Total 275
Abilities
The Pokémon's HP is restored when it eats any Berry, in addition to the Berry's usual effect.
GluttonyHidden
If the Pokémon is holding a Berry to be eaten when its HP is low, it will instead eat the Berry when its HP drops to half or less.
Evolution Chain
Pokedex Entries
Pokemon SwordFound throughout the Galar region, this Pokémon becomes uneasy if its cheeks are ever completely empty of berries.
Pokemon ShieldIt eats berries nonstop—a habit that has made it more resilient than it looks. It’ll show up on farms, searching for yet more berries.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
5
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
10
Cures the entire party of major status effects after inflicting damage.
NORMAL
Status
NORMALStatus
10100%
15
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
15
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
15
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
20
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
25
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
30
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
35
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
40
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
45
Can only be used after the user has eaten a berry.
POISON
Special
POISONSpecial
12090%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM23
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM50
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
TM53
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM57
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM58
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
TM59
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM84
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
2585%10
TM97
Inflicts regular damage with no additional effect.
DARK
Physical
DARKPhysical
60100%20
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR17
Raises the user’s Special Defense by two stages.
PSYCHC
Status
PSYCHCStatus
20
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR31
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TR32
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TR35
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
90100%10
TR42
Inflicts regular damage with no additional effect.
NORMAL
Special
NORMALSpecial
90100%10
TR52
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TR59
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
User pays half its max HP to max out its Attack.
NORMAL
Status
NORMALStatus
10
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20