Base Stats
HP45
ATK100
DEF45
SpA45
SpD45
SPE10
Total 290
Abilities
The Pokémon's prized, mighty pincers prevent other Pokémon from lowering its Attack stat.
Prevents opposing Pokémon from fleeing from battle.
Sheer ForceHidden
Removes any additional effects from the Pokémon's moves, but increases the moves' power.
Evolution Chain
Pokedex Entries
Pokemon SwordIts nest is a sloped, bowl-like pit in the desert. Once something has fallen in, there is no escape.
Pokemon ShieldIt makes an inescapable conical pit and lies in wait at the bottom for prey to come tumbling down.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
4
Guarantees a critical hit with the user’s next move.
NORMAL
Status
NORMALStatus
30
8
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
12
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
16
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
20
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
24
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
28
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
32
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
36
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
40
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
44
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
48
Causes a one-hit KO.
GROUND
Physical
GROUNDPhysical
30%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM08
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM11
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM15
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM21
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM22
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM24
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
50100%1530%
TM25
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM28
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM31
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM32
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM34
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM39
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM48
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
6095%15100%
TM49
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
3585%15100%
TM53
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM76
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM81
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TR01
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TR10
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TR13
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
TR20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TR26
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TR27
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TR32
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TR39
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
TR67
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
Hits through Protect and Detect.
NORMAL
Physical
NORMALPhysical
30100%10
Can only be used as the first move after the user enters battle.
BUG
Physical
BUGPhysical
90100%10
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
4095%20
Inflicts regular damage and can hit Pokémon in the air.
FLYING
Special
FLYINGSpecial
40100%35
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
Move Tutor (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to burn the target.
GROUND
Special
GROUNDSpecial
70100%1030%