Base Stats
HP115
ATK145
DEF92
SpA75
SpD86
SPE87
Total 600
Abilities
Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.
Ice BodyHidden
The Pokémon gradually regains HP in snow.
Evolution Chain
Pokedex Entries
Pokemon ScarletThis Pokémon blasts cryogenic air out from its mouth. This air can instantly freeze even liquid-hot lava.
Pokemon VioletIt launches itself into battle by flipping upside down and spewing frigid air from its mouth. It finishes opponents off with its dorsal blade.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
The user throws its entire body into a reckless charge. After this move is used, attacks on the user cannot miss and will inflict double damage until the user’s next turn.
DRAGON
Physical
DRAGONPhysical
120100%5
1
Lowers the target’s Attack by one stage after inflicting damage.
DRAGON
Physical
DRAGONPhysical
60100%15100%
1
Ends wild battles. Forces trainers to switch Pokémon.
DRAGON
Physical
DRAGONPhysical
6090%10
1
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
40100%30
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
ICE
Status
ICEStatus
10
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
6
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
12
Has a chance to paralyze the target.
DRAGON
Special
DRAGONSpecial
60100%2030%
18
Increases the user’s chance to score a critical hit.
NORMAL
Status
NORMALStatus
30
24
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
29
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
35
Inflicts regular damage with no additional effect.
DRAGON
Physical
DRAGONPhysical
80100%15
42
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
48
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
55
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
62
Has a chance to make the target flinch.
ICE
Physical
ICEPhysical
8590%1030%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM06
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM09
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
6595%1510%
TM10
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM27
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM28
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM34
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM44
Ends wild battles. Forces trainers to switch Pokémon.
DRAGON
Physical
DRAGONPhysical
6090%10
TM46
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
60100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM52
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
ICE
Status
ICEStatus
10
TM55
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM57
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM58
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM59
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
TM66
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM78
Inflicts regular damage with no additional effect.
DRAGON
Physical
DRAGONPhysical
80100%15
TM84
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM88
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM89
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
FIGHTING
Physical
FIGHTINGPhysical
80100%10
TM99
Has a chance to make the target flinch.
STEEL
Physical
STEELPhysical
80100%1530%
TM100
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM108
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TM115
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM135
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM143
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM149
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM156
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM169
Lowers the user’s Special Attack by two stages after inflicting damage.
DRAGON
Special
DRAGONSpecial
13090%5100%
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM186
Inflicts regular damage with no additional effect.
GROUND
Physical
GROUNDPhysical
9595%10
TM187
Hits 2-5 times in one turn.
ICE
Physical
ICEPhysical
25100%30
TM200
Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.
DRAGON
Physical
DRAGONPhysical
2590%20
TM204
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
TM222
Lowers the target’s Attack by one stage after inflicting damage.
DRAGON
Physical
DRAGONPhysical
60100%15100%
TM226
The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
DRAGON
Status
DRAGONStatus
15