Base Stats
HP68
ATK105
DEF70
SpA70
SpD70
SPE92
Total 475
Abilities
The Pokémon dazzles its opponents, making them unable to use priority moves against the Pokémon or its allies.
The Pokémon's strong jaw boosts the power of its biting moves.
Wonder SkinHidden
Makes status moves more likely to miss the Pokémon.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
4
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
9
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
50100%2510%
12
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
17
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
20
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
100%20
25
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
28
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
33
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
36
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
41
Destroys Reflect and Light Screen.
PSYCHC
Physical
PSYCHCPhysical
85100%10
44
The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
WATER
Physical
WATERPhysical
120100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM04
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TM06
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM10
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
TM11
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM22
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
WATER
Special
WATERSpecial
50100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM34
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM45
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM54
Inflicts damage based on the target’s Defense, not Special Defense.
PSYCHC
Special
PSYCHCSpecial
80100%10
TM63
Destroys Reflect and Light Screen.
PSYCHC
Physical
PSYCHCPhysical
85100%10
TM64
Raises the user’s Attack and Defense by one stage.
FIGHTING
Status
FIGHTINGStatus
20
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM74
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM77
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM87
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM88
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM108
Has a chance to lower the target’s Defense by one stage.
DARK
Physical
DARKPhysical
80100%1520%
TM110
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
TM120
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM123
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM129
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM135
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM138
Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
PSYCHC
Status
PSYCHCStatus
10
TM142
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM143
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM161
For five turns, slower Pokémon will act before faster Pokémon.
PSYCHC
Status
PSYCHCStatus
5
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM183
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
TM196
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
60100%20
TM202
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
TM208
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM218
Inflicts regular damage with no additional effect.
PSYCHC
Special
PSYCHCSpecial
80100%10
TM228
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
PSYCHC
Special
PSYCHCSpecial
75100%10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to freeze the target and a chance to make the target flinch.
ICE
Physical
ICEPhysical
6595%1510%
Has a chance to badly poison the target.
POISON
Physical
POISONPhysical
50100%1550%
Inflicts damage equal to half the target’s HP.
NORMAL
Physical
NORMALPhysical
90%10
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%