Base Stats
HP50
ATK95
DEF180
SpA85
SpD45
SPE70
Total 525
Abilities
A hard shell protects the Pokémon from critical hits.
Maximizes the number of times multistrike moves hit.
OvercoatHidden
The Pokémon takes no damage from sandstorms. It is also protected from the effects of powders and spores.
Evolution Chain
Water Stone
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Hits 2-5 times in one turn.
ICE
Physical
ICEPhysical
25100%30
1
Has a chance to lower the target’s Attack by one stage.
ICE
Special
ICESpecial
65100%2010%
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
1
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
1
Inflicts regular damage with no additional effect.
ICE
Physical
ICEPhysical
40100%30
1
Has a chance to make the target flinch.
ICE
Physical
ICEPhysical
8590%1030%
1
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
1
Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage.
NORMAL
Status
NORMALStatus
15
1
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
1
Confuses the target.
NORMAL
Status
NORMALStatus
55%20
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
1
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
1
Raises the user’s Defense by one stage.
WATER
Status
WATERStatus
40
5
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
7595%1050%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM06
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM11
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM22
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
WATER
Special
WATERSpecial
50100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM32
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM34
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
TM35
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM46
Inflicts double damage if the user takes damage before attacking this turn.
ICE
Physical
ICEPhysical
60100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM52
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
ICE
Status
ICEStatus
10
TM53
Never misses.
STEEL
Physical
STEELPhysical
7010
TM66
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM76
Hits 2-5 times in one turn.
ROCK
Physical
ROCKPhysical
2590%10
TM77
Has a chance to make the target flinch.
WATER
Physical
WATERPhysical
80100%1520%
TM83
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM90
Scatters Spikes, hurting opposing Pokémon that switch in.
GROUND
Status
GROUNDStatus
20
TM91
Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
POISON
Status
POISONStatus
20
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM104
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
TM106
Has an increased chance for a critical hit.
GROUND
Physical
GROUNDPhysical
8095%10
TM110
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
TM123
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM124
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
ICE
Physical
ICEPhysical
80100%15
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM135
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM142
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM143
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM187
Hits 2-5 times in one turn.
ICE
Physical
ICEPhysical
25100%30
TM193
If there be weather, this move has doubled power and the weather’s type.
NORMAL
Special
NORMALSpecial
50100%10
TM208
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%