Base Stats
HP88
ATK120
DEF75
SpA100
SpD75
SPE142
Total 600
Abilities
Prevents other Pokémon's moves or Abilities from lowering the Pokémon's stats.
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
Cursed BodyHidden
May disable a move that has dealt damage to the Pokémon.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
The user attacks twice using Dreepy. If there are two opposing Pokémon, this move hits each of them once.
DRAGON
Physical
DRAGONPhysical
50100%10
1
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
1
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
1
Has a chance to paralyze the target.
DRAGON
Special
DRAGONSpecial
60100%2030%
1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
BUG
Special
BUGSpecial
20100%20100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%30
6
Ensures that the user’s next move will hit the target.
NORMAL
Status
NORMALStatus
5
12
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
60100%10
18
Has double power if the target has a major status ailment.
GHOST
Special
GHOSTSpecial
65100%10
24
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
30
Hits twice in one turn.
NORMAL
Physical
NORMALPhysical
3590%10
36
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
42
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
48
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
GHOST
Physical
GHOSTPhysical
90100%10
54
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
63
Has a chance to make the target flinch.
DRAGON
Physical
DRAGONPhysical
10075%1020%
70
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
78
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
140100%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM04
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM14
Has double power if the user has no held item.
FLYING
Physical
FLYINGPhysical
55100%15
TM18
Takes the target’s item.
DARK
Physical
DARKPhysical
60100%25
TM21
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
BUG
Physical
BUGPhysical
50100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM29
Has double power if the target has a major status ailment.
GHOST
Special
GHOSTSpecial
65100%10
TM32
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM42
Inflicts damage equal to the user’s level.
GHOST
Special
GHOSTSpecial
100%15
TM44
Ends wild battles. Forces trainers to switch Pokémon.
DRAGON
Physical
DRAGONPhysical
6090%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM49
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM60
User must switch out after attacking.
BUG
Physical
BUGPhysical
70100%20
TM63
Destroys Reflect and Light Screen.
PSYCHC
Physical
PSYCHCPhysical
85100%10
TM66
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM74
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM78
Inflicts regular damage with no additional effect.
DRAGON
Physical
DRAGONPhysical
80100%15
TM82
Paralyzes the target.
ELECTR
Status
ELECTRStatus
90%20
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM97
User flies high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
9095%15
TM100
Raises the user’s Attack and Speed by one stage.
DRAGON
Status
DRAGONStatus
20
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM107
Burns the target.
FIRE
Status
FIREStatus
85%15
TM114
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM115
Inflicts regular damage with no additional effect.
DRAGON
Special
DRAGONSpecial
85100%10
TM123
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM125
Has a chance to burn the target.
FIRE
Special
FIRESpecial
90100%1510%
TM126
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
90100%1510%
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM132
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
TM141
Has a chance to burn the target.
FIRE
Special
FIRESpecial
11085%510%
TM142
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM151
User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
GHOST
Physical
GHOSTPhysical
90100%10
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM156
Hits every turn for 2-3 turns, then confuses the user.
DRAGON
Physical
DRAGONPhysical
120100%10
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM166
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
11070%1030%
TM168
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM169
Lowers the user’s Special Attack by two stages after inflicting damage.
DRAGON
Special
DRAGONSpecial
13090%5100%
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM204
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
TM222
Lowers the target’s Attack by one stage after inflicting damage.
DRAGON
Physical
DRAGONPhysical
60100%15100%
TM224
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GHOST
Status
GHOSTStatus
10
TM226
The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more.
DRAGON
Status
DRAGONStatus
15