Base Stats
HP44
ATK38
DEF39
SpA61
SpD79
SPE42
Total 303
Abilities
Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
SymbiosisHidden
The Pokémon passes its held item to an ally that has used up an item.
Evolution Chain
Lv. 19
Shiny Stone
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
45100%25
6
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
40100%30
10
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
15
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
5595%25
20
User will recover half its max HP at the end of the next turn.
NORMAL
Status
NORMALStatus
10
22
Never misses.
GRASS
Special
GRASSSpecial
6020
24
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
GRASS
Status
GRASSStatus
10
28
Inflicts regular damage.
GRASS
Physical
GRASSPhysical
90100%15
33
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
37
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
FAIRY
Status
FAIRYStatus
10
41
Has a chance to lower the target’s Special Attack by one stage.
FAIRY
Special
FAIRYSpecial
95100%1530%
45
Hits every turn for 2-3 turns, then confuses the user.
GRASS
Special
GRASSSpecial
120100%10
48
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM02
Lowers the target’s Attack by two stages.
FAIRY
Status
FAIRYStatus
100%20
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM19
Never misses.
FAIRY
Special
FAIRYSpecial
4015
TM20
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
GRASS
Physical
GRASSPhysical
50100%20
TM22
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
WATER
Special
WATERSpecial
50100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM32
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM33
Never misses.
GRASS
Special
GRASSSpecial
6020
TM37
Drains 75% of the damage inflicted to heal the user.
FAIRY
Special
FAIRYSpecial
50100%10
TM41
Power is higher the more the user’s stats have been raised, to a maximum of 31×.
PSYCHC
Special
PSYCHCSpecial
20100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM49
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM71
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM79
Inflicts regular damage with no additional effect.
FAIRY
Special
FAIRYSpecial
80100%10
TM81
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM111
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM119
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TM120
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM129
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM131
Damages opponents, but heals allies for 50% of their max HP.
BUG
Special
BUGSpecial
90100%15
TM132
Allows the trainer to switch out the user and pass effects along to its replacement.
NORMAL
Status
NORMALStatus
40
TM137
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
GRASS
Status
GRASSStatus
10
TM139
For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.
FAIRY
Status
FAIRYStatus
10
TM168
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM205
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
TM206
Inflicts regular damage.
GRASS
Physical
GRASSPhysical
90100%15
TM227
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
FAIRY
Special
FAIRYSpecial
80100%10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Uses the target’s last used move.
NORMAL
Status
NORMALStatus
20
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Lowers the target’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20100%