Base Stats
HP70
ATK105
DEF90
SpA80
SpD90
SPE45
Total 480
Abilities
Prevents status conditions in harsh sunlight.
ContraryHidden
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage.
GRASS
Physical
GRASSPhysical
90100%15
1
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
4095%20
1
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20
1
Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
GRASS
Status
GRASSStatus
20
1
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
40100%40
1
Has an increased chance for a critical hit.
DARK
Physical
DARKPhysical
70100%15
1
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
15
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
5595%25
20
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%20
25
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
30
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
37
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
44
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
51
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
63
Requires a turn to charge before attacking.
GRASS
Physical
GRASSPhysical
125100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM06
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
GRASS
Physical
GRASSPhysical
50100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM33
Never misses.
GRASS
Special
GRASSSpecial
6020
TM39
Lowers the target’s Speed by one stage.
FIGHTING
Physical
FIGHTINGPhysical
65100%20100%
TM43
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM49
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM56
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
TM57
Cannot lower the target’s HP below 1.
NORMAL
Physical
NORMALPhysical
40100%40
TM58
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM71
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TM81
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM83
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM88
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM95
Drains half the damage inflicted to heal the user.
BUG
Physical
BUGPhysical
80100%10
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM105
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
80100%15
TM111
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM119
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TM131
Damages opponents, but heals allies for 50% of their max HP.
BUG
Special
BUGSpecial
90100%15
TM137
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
GRASS
Status
GRASSStatus
10
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM159
Lowers the user’s Special Attack by two stages after inflicting damage.
GRASS
Special
GRASSSpecial
13090%5100%
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM168
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM181
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
TM182
If target has a berry, inflicts double damage and uses the berry.
BUG
Physical
BUGPhysical
60100%20
TM190
Requires a turn to charge before attacking.
GRASS
Physical
GRASSPhysical
125100%10
TM193
If there be weather, this move has doubled power and the weather’s type.
NORMAL
Special
NORMALSpecial
50100%10
TM194
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
55100%20
TM206
Inflicts regular damage.
GRASS
Physical
GRASSPhysical
90100%15
TM219
Inflicts regular damage with no additional effect.
BUG
Physical
BUGPhysical
7090%10100%