Base Stats
HP60
ATK60
DEF75
SpA60
SpD75
SPE83
Total 413
Abilities
Powers up Grass-type moves when the Pokémon's HP is low.
ContraryHidden
Reverses any stat changes affecting the Pokémon so that attempts to boost its stats instead lower them—and attempts to lower its stats will boost them.
Evolution Chain
Pokedex Entries

No Pokedex entries for this generation.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
1
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
45100%25
1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1590%20100%
13
Raises the user’s Attack and Special Attack by one stage.
NORMAL
Status
NORMALStatus
20
16
Never misses.
GRASS
Special
GRASSSpecial
6020
20
Seeds the target, stealing HP from it every turn.
GRASS
Status
GRASSStatus
90%10
24
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
40100%15
28
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
32
Has an increased chance for a critical hit.
GRASS
Physical
GRASSPhysical
90100%15
36
Raises the user’s Attack, Defense, and accuracy by one stage each.
POISON
Status
POISONStatus
20
40
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
44
Nullifies target’s ability until it leaves battle.
POISON
Status
POISONStatus
100%10
48
Lowers the user’s Special Attack by two stages after inflicting damage.
GRASS
Special
GRASSSpecial
13090%5100%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM20
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
GRASS
Physical
GRASSPhysical
50100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM27
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM32
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM33
Never misses.
GRASS
Special
GRASSSpecial
6020
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM49
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM56
Hits 2-5 times in one turn.
GRASS
Physical
GRASSPhysical
25100%30
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM71
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
TM74
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM75
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM81
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM87
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM88
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
20
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM111
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
TM119
Has a chance to lower the target’s Special Defense by one stage.
GRASS
Special
GRASSSpecial
90100%1010%
TM129
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM137
For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.
GRASS
Status
GRASSStatus
10
TM146
With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.
GRASS
Special
GRASSSpecial
80100%10
TM159
Lowers the user’s Special Attack by two stages after inflicting damage.
GRASS
Special
GRASSSpecial
13090%5100%
TM168
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM181
Target drops its held item.
DARK
Physical
DARKPhysical
65100%20
TM194
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
55100%20
TM204
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
TM206
Inflicts regular damage.
GRASS
Physical
GRASSPhysical
90100%15
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Paralyzes the target.
NORMAL
Status
NORMALStatus
100%30
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Inflicts twice the damage the user received from the last special hit it took.
PSYCHC
Special
PSYCHCSpecial
100%20
Lowers the target’s evasion by one stage.
NORMAL
Status
NORMALStatus
100%20
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
Has a chance to make the target flinch.
DRAGON
Special
DRAGONSpecial
40100%2020%