Base Stats
HP35
ATK100
DEF50
SpA50
SpD70
SPE120
Total 425
Abilities
Contact with the Pokémon lowers the attacker's Speed stat.
The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which boosts its Speed stat.
Sand VeilHidden
Boosts the Pokémon's evasiveness in a sandstorm.
Evolution Chain
Pokedex Entries
Pokemon ScarletIt has a vicious temperament, contrary to what its appearance may suggest. It wraps its long bodies around prey, then drags the prey into its den.
Pokemon VioletA variety of fish Pokémon, Wugtrio was once considered to be a regional form of Dugtrio.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
1
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
1
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1590%20100%
12
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
40100%20
16
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
20
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
24
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
30
The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row.
WATER
Physical
WATERPhysical
3095%10
36
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
42
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
70100%5
48
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%
54
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM04
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
TM05
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
TM07
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM11
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM22
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
WATER
Special
WATERSpecial
50100%20
TM25
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM28
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM32
Never misses.
NORMAL
Special
NORMALSpecial
6020
TM35
Has a chance to lower the target’s Speed by one stage.
GROUND
Special
GROUNDSpecial
5595%15100%
TM47
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM50
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM51
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM55
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM62
Calculates damage with the target’s attacking stat.
DARK
Physical
DARKPhysical
95100%15
TM70
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM84
Has double power if the user’s last move failed.
GROUND
Physical
GROUNDPhysical
75100%10
TM85
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM103
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
TM110
Has a chance to lower the target’s Defense by one stage.
WATER
Physical
WATERPhysical
85100%1020%
TM123
Inflicts regular damage and can hit Dive users.
WATER
Special
WATERSpecial
90100%15
TM130
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
TM133
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
TM135
Has a chance to freeze the target.
ICE
Special
ICESpecial
90100%1010%
TM142
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
11080%5
TM143
Has a chance to freeze the target.
ICE
Special
ICESpecial
11070%510%
TM152
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM163
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM171
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
NORMAL
Special
NORMALSpecial
80100%10
TM202
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
TM208
Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
WATER
Special
WATERSpecial
3585%15100%
TM209
Has a chance to lower the target’s accuracy by one stage.
WATER
Special
WATERSpecial
9085%1030%
TM221
Prevents the target from using sound-based moves for two turns.
DARK
Physical
DARKPhysical
80100%15100%