Base Stats
HP65
ATK50
DEF35
SpA115
SpD95
SPE95
Total 455
Evolution Chain
Pokedex Entries
Pokemon RedIt seductively wiggles its hips as it walks. It can cause people to dance in unison with it.
Pokemon BlueIt seductively wiggles its hips as it walks. It can cause people to dance in unison with it.
Pokemon YellowAppears to move to a rhythm of its own, as if it were dancing. It wiggles its hips as it walks.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Puts the target to sleep.
NORMAL
Status
NORMALStatus
75%10
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
18
Has a chance to paralyze the target.
GHOST
Physical
GHOSTPhysical
20100%3030%
23
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
31
Has a chance to freeze the target.
ICE
Special
ICESpecial
75100%1510%
39
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
47
Hits every turn for 2-3 turns, then confuses the user.
NORMAL
Physical
NORMALPhysical
90100%20
58
Has a chance to freeze the target.
ICE
Special
ICESpecial
11090%510%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8085%20
TM05
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
12075%5
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM08
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
TM09
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
TM10
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
100100%15
TM11
Has a chance to lower the target’s Speed by one stage.
WATER
Special
WATERSpecial
65100%2010%
TM12
Inflicts regular damage with no additional effect.
WATER
Special
WATERSpecial
40100%25
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
11090%510%
TM15
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM17
User receives 1/4 the damage it inflicts in recoil.
FIGHTING
Physical
FIGHTINGPhysical
8080%25
TM18
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM19
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
TM20
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Physical
NORMALPhysical
20100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Immediately ends wild battles. No effect otherwise.
PSYCHC
Status
PSYCHCStatus
20
TM31
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM34
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
TM35
Randomly selects and uses any move in the game.
NORMAL
Status
NORMALStatus
10
TM40
Raises the user’s Defense by one stage. User charges for one turn before attacking.
NORMAL
Physical
NORMALPhysical
100100%15100%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM46
Inflicts damage between 50% and 150% of the user’s level.
PSYCHC
Special
PSYCHCSpecial
80%15
TM50
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Locations
Pokemon RedCerulean CityAvailable ▾
Pokemon BlueCerulean CityAvailable ▾
Pokemon YellowUnavailable