Base Stats
HP50
ATK70
DEF100
SpA40
SpD40
SPE30
Total 330
Abilities
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Protects the Pokémon from recoil damage.
Evolution Chain
Lv. 32
Lv. 42
Pokedex Entries
Pokemon RubyThis POKéMON has a body of steel. To make its body, ARON feeds on iron ore that it digs from mountains. Occasionally, it causes major trouble by eating bridges and rails.
Pokemon SapphireARON has a body of steel. With one all-out charge, this POKéMON can demolish even a heavy dump truck. The destroyed dump truck then becomes a handy meal for the POKéMON.
Pokemon EmeraldA POKéMON that is clad in steel armor. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products.
Pokemon FireRedIt eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.
Pokemon LeafGreenIt eats iron to build its steel body. It is a pest that descends from mountains to eat bridges and train tracks.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
4
Raises the user’s Defense by one stage.
NORMAL
Status
NORMALStatus
30
7
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
10
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
13
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
17
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
21
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
25
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
29
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
34
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
39
Lowers the target’s Special Defense by two stages.
STEEL
Status
STEELStatus
85%40
44
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
20100%1550%
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
60100%10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
Egg Moves (Ruby / Sapphire / Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
If the target is paralyzed, inflicts double damage and cures the paralysis.
NORMAL
Physical
NORMALPhysical
60100%10
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
65100%2030%
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Locations
Pokemon RubyGranite Cave B1F, Granite Cave B2F, Granite Cave 1Fsmall Room, Hoenn Victory Road 1FAvailable ▾
Pokemon SapphireGranite Cave B1F, Granite Cave B2F, Granite Cave 1Fsmall Room, Hoenn Victory Road 1FAvailable ▾
Pokemon EmeraldGranite Cave B1F, Granite Cave B2F, Granite Cave 1Fsmall Room, Hoenn Victory Road 1FAvailable ▾
Pokemon FireRedUnavailable
Pokemon LeafGreenUnavailable
Pokemon ColosseumUnavailable
Pokemon XDPokespot CaveAvailable ▾