Base Stats
HP115
ATK45
DEF20
SpA45
SpD25
SPE20
Total 270
Abilities
The Pokémon may infatuate attackers that make direct contact with it.
Boosts the Pokémon's Sp. Atk stat sharply when its stats are lowered by an opposing Pokémon.
Evolution Chain
Pokedex Entries
Pokemon RubyJIGGLYPUFF’s vocal chords can freely adjust the wavelength of its voice. This POKéMON uses this ability to sing at precisely the right wavelength to make its foes most drowsy.
Pokemon SapphireWhen this POKéMON sings, it never pauses to breathe. If it is in a battle against an opponent that does not easily fall asleep, JIGGLYPUFF cannot breathe, endangering its life.
Pokemon EmeraldNothing can avoid falling asleep hearing a JIGGLYPUFF’s song. The sound waves of its singing voice match the brain waves of someone in a deep sleep.
Pokemon FireRedIt captivates foes with its huge, round eyes, then lulls them to sleep by singing a soothing melody.
Pokemon LeafGreenWhen its huge eyes waver, it sings a mysteriously soothing melody that lulls its enemies to sleep.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Puts the target to sleep. | NORMAL | Status | NORMALStatus | — | 55% | 15 | — |
| 4 | Raises user’s Defense by one stage. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
| 9 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 40 | 100% | 35 | — |
| 14 | Disables the target’s last used move for 1-8 turns. | NORMAL | Status | NORMALStatus | — | 55% | 20 | — |
| 19 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ROCK | Physical | ROCKPhysical | 30 | 90% | 20 | — |
| 24 | Hits 2-5 times in one turn. | NORMAL | Physical | NORMALPhysical | 15 | 85% | 10 | — |
| 29 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| 34 | Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
| 39 | Copies the target’s last used move. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| 44 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 90 | 100% | 10 | — |
| 49 | User receives 1/3 the damage inflicted in recoil. | NORMAL | Physical | NORMALPhysical | 120 | 100% | 15 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| HM04 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 100% | 15 | — |
| HM05 | Lowers the target’s accuracy by one stage. | NORMAL | Status | NORMALStatus | — | 70% | 20 | — |
| TM01 | If the user takes damage before attacking, the attack is canceled. | FIGHTING | Physical | FIGHTINGPhysical | 150 | 100% | 20 | — |
| TM03 | Has a chance to confuse the target. | WATER | Special | WATERSpecial | 60 | 100% | 20 | 20% |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 85% | 10 | — |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NORMAL | Physical | NORMALPhysical | 1 | 100% | 15 | — |
| TM11 | Changes the weather to sunny for five turns. | FIRE | Status | FIREStatus | — | — | 5 | — |
| TM13 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 95 | 100% | 10 | 10% |
| TM14 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 120 | 70% | 5 | 10% |
| TM16 | Reduces damage from special attacks by 50% for five turns. | PSYCHC | Status | PSYCHCStatus | — | — | 30 | — |
| TM17 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM20 | Protects the user’s field from major status ailments and confusion for five turns. | NORMAL | Status | NORMALStatus | — | — | 25 | — |
| TM21 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM22 | Requires a turn to charge before attacking. | GRASS | Special | GRASSSpecial | 120 | 100% | 10 | — |
| TM24 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 95 | 100% | 15 | 10% |
| TM25 | Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 120 | 70% | 10 | 30% |
| TM27 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM28 | User digs underground, dodging all attacks, and hits next turn. | GROUND | Physical | GROUNDPhysical | 60 | 100% | 10 | — |
| TM29 | Has a chance to lower the target’s Special Defense by one stage. | PSYCHC | Special | PSYCHCSpecial | 90 | 100% | 10 | 10% |
| TM30 | Has a chance to lower the target’s Special Defense by one stage. | GHOST | Physical | GHOSTPhysical | 80 | 100% | 15 | 20% |
| TM31 | Destroys Reflect and Light Screen. | FIGHTING | Physical | FIGHTINGPhysical | 75 | 100% | 15 | — |
| TM32 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| TM33 | Reduces damage from physical attacks by half. | PSYCHC | Status | PSYCHCStatus | — | — | 20 | — |
| TM34 | Never misses. | ELECTR | Special | ELECTRSpecial | 60 | — | 20 | — |
| TM35 | Has a chance to burn the target. | FIRE | Special | FIRESpecial | 95 | 100% | 15 | 10% |
| TM38 | Has a chance to burn the target. | FIRE | Special | FIRESpecial | 120 | 85% | 5 | 10% |
| TM42 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM43 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | 30% |
| TM44 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM45 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM49 | Steals the target’s move, if it’s self-targeted. | DARK | Status | DARKStatus | — | — | 10 | — |
Move Tutor (Emerald / FireRed / LeafGreen / XD)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
User receives 1/3 the damage inflicted in recoil. | NORMAL | Physical | NORMALPhysical | 120 | 100% | 15 | — |
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | PSYCHC | Special | PSYCHCSpecial | 100 | 100% | 15 | — |
Copies the target’s last used move. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Inflicts damage equal to the user’s level. | FIGHTING | Physical | FIGHTINGPhysical | — | 100% | 20 | — |
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Paralyzes the target. | ELECTR | Status | ELECTRStatus | — | 100% | 20 | — |
Move Tutor (Emerald / FireRed / LeafGreen)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts twice the damage the user received from the last physical hit it took. | FIGHTING | Physical | FIGHTINGPhysical | — | 100% | 20 | — |
Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 120 | 75% | 5 | — |
Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 85% | 20 | — |
Move Tutor (Emerald / XD)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 15 | — |
Move Tutor (Emerald)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Raises user’s Defense by one stage. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
Has a chance to confuse the target. | FIGHTING | Physical | FIGHTINGPhysical | 100 | 50% | 5 | 100% |
Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Has a chance to burn the target. | FIRE | Special | FIRESpecial | 75 | 100% | 15 | 10% |
Has a chance to freeze the target. | ICE | Special | ICESpecial | 75 | 100% | 15 | 10% |
Has a chance to lower the target’s accuracy by one stage. | GROUND | Physical | GROUNDPhysical | 20 | 100% | 10 | 100% |
Discards the user’s stat changes and copies the target’s. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Power doubles every turn this move is used in succession after the first, resetting after five turns. | ROCK | Physical | ROCKPhysical | 30 | 90% | 20 | — |
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Physical | NORMALPhysical | 40 | 100% | 15 | 30% |
Has a chance to paralyze the target. | ELECTR | Special | ELECTRSpecial | 75 | 100% | 15 | 10% |
Move Tutor (XD)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Target loses 1/4 its max HP every turn as long as it’s asleep. | GHOST | Status | GHOSTStatus | — | 100% | 15 | — |
Locations
Pokemon RubyHoenn Route 115Available ▾
Pokemon SapphireHoenn Route 115Available ▾
Pokemon EmeraldHoenn Route 115Available ▾
Pokemon FireRedKanto Route 3Available ▾
Pokemon LeafGreenKanto Route 3Available ▾
Pokemon ColosseumUnavailable
Pokemon XDUnavailable