Base Stats
HP80
ATK82
DEF100
SpA83
SpD100
SPE80
Total 525
Abilities
Powers up Grass-type moves when the Pokémon's HP is low.
Evolution Chain
Pokedex Entries
Pokemon RubyThe fragrance of MEGANIUM’s flower soothes and calms emotions. In battle, this POKéMON gives off more of its becalming scent to blunt the foe’s fighting spirit.
Pokemon SapphireThe fragrance of MEGANIUM’s flower soothes and calms emotions. In battle, this POKéMON gives off more of its becalming scent to blunt the foe’s fighting spirit.
Pokemon EmeraldThe fragrance of a MEGANIUM’s flower soothes and calms emotions. In battle, it gives off more of its becalming scent to blunt the foe’s fighting spirit.
Pokemon FireRedMEGANIUM’s breath has the power to revive dead grass and plants. It can make them healthy again.
Pokemon LeafGreenThe aroma that rises from its petals contains a substance that calms aggressive feelings.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Has an increased chance for a critical hit.
GRASS
Special
GRASSSpecial
5595%25
1
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
3595%35
15
Poisons the target.
POISON
Status
POISONStatus
75%35
23
Heals the user by half its max HP. Affected by weather.
GRASS
Status
GRASSStatus
5
31
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
41
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
51
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
61
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM05
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
70%20
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
20100%1550%
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM09
Hits 2-5 times in one turn.
GRASS
Special
GRASSSpecial
10100%30
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM19
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%5
TM20
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Locations
Pokemon RubyUnavailable
Pokemon SapphireUnavailable
Pokemon EmeraldEvolve from BayleefObtainable
Pokemon FireRedUnavailable
Pokemon LeafGreenUnavailable
Pokemon ColosseumEvolve from BayleefObtainable
Pokemon XDEvolve from BayleefObtainable