Base Stats
HP90
ATK95
DEF95
SpA70
SpD90
SPE70
Total 510
Abilities
If hit by a Water-type move, the Pokémon has its HP restored instead of taking damage.
The Pokémon dampens its surroundings, preventing all Pokémon from using explosive moves such as Self-Destruct.
Pokedex Entries
Pokemon RubyPOLIWRATH’s highly developed, brawny muscles never grow fatigued, however much it exercises. It is so tirelessly strong, this POKéMON can swim back and forth across the Pacific Ocean without effort.
Pokemon SapphirePOLIWRATH’s highly developed, brawny muscles never grow fatigued, however much it exercises. It is so tirelessly strong, this POKéMON can swim back and forth across the Pacific Ocean without effort.
Pokemon EmeraldIts highly developed muscles never grow fatigued, however much it exercises. This POKéMON can swim back and forth across the Pacific Ocean without effort.
Pokemon FireRedAn adept swimmer, it knows the front crawl, butterfly, and more. It is faster than the best human swimmers.
Pokemon LeafGreenA swimmer adept at both the front crawl and breaststroke. Easily overtakes the best human swimmers.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Hits 2-5 times in one turn. | NORMAL | Physical | NORMALPhysical | 15 | 85% | 10 | — |
| 1 | Puts the target to sleep. | PSYCHC | Status | PSYCHCStatus | — | 60% | 20 | — |
| 1 | User receives 1/4 the damage it inflicts in recoil. | FIGHTING | Physical | FIGHTINGPhysical | 80 | 80% | 25 | — |
| 1 | Inflicts regular damage with no additional effect. | WATER | Special | WATERSpecial | 40 | 100% | 25 | — |
| 51 | Ensures that the user’s next move will hit the target. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| HM03 | Inflicts regular damage and can hit Dive users. | WATER | Special | WATERSpecial | 95 | 100% | 15 | — |
| HM04 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 100% | 15 | — |
| HM06 | Has a chance to lower the target’s Defense by one stage. | FIGHTING | Physical | FIGHTINGPhysical | 20 | 100% | 15 | 50% |
| HM07 | Has a chance to make the target flinch. | WATER | Special | WATERSpecial | 80 | 100% | 15 | 20% |
| HM08 | User dives underwater, dodging all attacks, and hits next turn. | WATER | Special | WATERSpecial | 60 | 100% | 10 | — |
| TM01 | If the user takes damage before attacking, the attack is canceled. | FIGHTING | Physical | FIGHTINGPhysical | 150 | 100% | 20 | — |
| TM03 | Has a chance to confuse the target. | WATER | Special | WATERSpecial | 60 | 100% | 20 | 20% |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 85% | 10 | — |
| TM07 | Changes the weather to a hailstorm for five turns. | ICE | Status | ICEStatus | — | — | 10 | — |
| TM08 | Raises the user’s Attack and Defense by one stage. | FIGHTING | Status | FIGHTINGStatus | — | — | 20 | — |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NORMAL | Physical | NORMALPhysical | 1 | 100% | 15 | — |
| TM13 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 95 | 100% | 10 | 10% |
| TM14 | Has a chance to freeze the target. | ICE | Special | ICESpecial | 120 | 70% | 5 | 10% |
| TM15 | User foregoes its next turn to recharge. | NORMAL | Physical | NORMALPhysical | 150 | 90% | 5 | — |
| TM17 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM21 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM26 | Inflicts regular damage and can hit Dig users. | GROUND | Physical | GROUNDPhysical | 100 | 100% | 10 | — |
| TM27 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM28 | User digs underground, dodging all attacks, and hits next turn. | GROUND | Physical | GROUNDPhysical | 60 | 100% | 10 | — |
| TM29 | Has a chance to lower the target’s Special Defense by one stage. | PSYCHC | Special | PSYCHCSpecial | 90 | 100% | 10 | 10% |
| TM31 | Destroys Reflect and Light Screen. | FIGHTING | Physical | FIGHTINGPhysical | 75 | 100% | 15 | — |
| TM32 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| TM39 | Has a chance to lower the target’s Speed by one stage. | ROCK | Physical | ROCKPhysical | 50 | 80% | 10 | 100% |
| TM42 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM43 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | 30% |
| TM44 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM45 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM46 | Takes the target’s item. | DARK | Special | DARKSpecial | 40 | 100% | 10 | — |
Move Tutor (Emerald / FireRed / LeafGreen / XD)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to paralyze the target. | NORMAL | Physical | NORMALPhysical | 85 | 100% | 15 | 30% |
User receives 1/3 the damage inflicted in recoil. | NORMAL | Physical | NORMALPhysical | 120 | 100% | 15 | — |
Copies the target’s last used move. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Inflicts damage equal to the user’s level. | FIGHTING | Physical | FIGHTINGPhysical | — | 100% | 20 | — |
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Move Tutor (Emerald / FireRed / LeafGreen)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts twice the damage the user received from the last physical hit it took. | FIGHTING | Physical | FIGHTINGPhysical | — | 100% | 20 | — |
Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 120 | 75% | 5 | — |
Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 85% | 20 | — |
Randomly selects and uses any move in the game. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Move Tutor (Emerald / XD)
Move Tutor (Emerald)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Raises user’s Defense by one stage. | NORMAL | Status | NORMALStatus | — | — | 40 | — |
Has a chance to confuse the target. | FIGHTING | Physical | FIGHTINGPhysical | 100 | 50% | 5 | 100% |
Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Has a chance to freeze the target. | ICE | Special | ICESpecial | 75 | 100% | 15 | 10% |
Has a chance to lower the target’s accuracy by one stage. | GROUND | Physical | GROUNDPhysical | 20 | 100% | 10 | 100% |
Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Physical | NORMALPhysical | 40 | 100% | 15 | 30% |
Locations
Pokemon RubyUnavailable
Pokemon SapphireUnavailable
Pokemon EmeraldUnavailable
Pokemon FireRedEvolve from PoliwhirlObtainable
Pokemon LeafGreenEvolve from PoliwhirlObtainable
Pokemon ColosseumUnavailable
Pokemon XDCitadark Isle Dome ExteriorAvailable ▾