Base Stats
HP50
ATK75
DEF85
SpA20
SpD30
SPE40
Total 300
Abilities
Boosts the Pokémon's evasiveness in a sandstorm.
Evolution Chain
Pokedex Entries
Pokemon RubySANDSHREW’s body is configured to absorb water without waste, enabling it to survive in an arid desert. This POKéMON curls up to protect itself from its enemies.
Pokemon SapphireSANDSHREW has a very dry hide that is extremely tough. The POKéMON can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
Pokemon EmeraldWhen it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
Pokemon FireRedIt burrows and lives underground. If threatened, it curls itself up into a ball for protection.
Pokemon LeafGreenBurrows deep underground in arid locations far from water. It only emerges to hunt for prey.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
40100%35
6
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
11
Lowers the target’s accuracy by one stage.
GROUND
Status
GROUNDStatus
100%15
17
Has a chance to poison the target.
POISON
Physical
POISONPhysical
15100%3530%
23
Has an increased chance for a critical hit.
NORMAL
Physical
NORMALPhysical
70100%20
30
Never misses.
NORMAL
Physical
NORMALPhysical
6020
37
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1880%15
45
Prevents the target from fleeing and inflicts damage for 2-5 turns.
GROUND
Physical
GROUNDPhysical
1570%15100%
53
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM01
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
5095%30
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
20100%1550%
TM01
If the user takes damage before attacking, the attack is canceled.
FIGHTING
Physical
FIGHTINGPhysical
150100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
60100%10
TM31
Destroys Reflect and Light Screen.
FIGHTING
Physical
FIGHTINGPhysical
75100%15
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM40
Never misses.
FLYING
Physical
FLYINGPhysical
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Special
DARKSpecial
40100%10
Egg Moves (Ruby / Sapphire / Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Has a chance to lower the target’s Defense by one stage.
NORMAL
Physical
NORMALPhysical
7595%1050%
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Has a chance to raise the user’s Attack by one stage.
STEEL
Physical
STEELPhysical
5095%3510%
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NORMAL
Physical
NORMALPhysical
20100%40100%
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
Protects the user’s field from major status ailments and confusion for five turns.
NORMAL
Status
NORMALStatus
25
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Inflicts damage equal to the user’s level.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts twice the damage the user received from the last physical hit it took.
FIGHTING
Physical
FIGHTINGPhysical
100%20
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
Raises the user’s Attack by two stages.
NORMAL
Status
NORMALStatus
30
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
Has a chance to confuse the target.
FIGHTING
Physical
FIGHTINGPhysical
10050%5100%
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Power doubles every turn this move is used in succession after the first, maxing out after five turns.
BUG
Physical
BUGPhysical
1095%20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Physical
GROUNDPhysical
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Never misses.
NORMAL
Physical
NORMALPhysical
6020
Locations
Pokemon RubyHoenn Route 111, Hoenn Route 113Available ▾
Pokemon SapphireHoenn Route 111, Hoenn Route 113Available ▾
Pokemon EmeraldHoenn Route 111, Mirage TowerAvailable ▾
Pokemon FireRedUnavailable
Pokemon LeafGreenKanto Route 4, Kanto Route 8, Kanto Route 9, Kanto Route 10...Available ▾
Pokemon ColosseumUnavailable
Pokemon XDPokespot RockAvailable ▾