Base Stats
HP60
ATK25
DEF35
SpA70
SpD80
SPE60
Total 330
Abilities
The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
Evolution Chain
Pokedex Entries
Pokemon RubySPOINK bounces around on its tail. The shock of its bouncing makes its heart pump. As a result, this POKéMON cannot afford to stop bouncing - if it stops, its heart will stop.
Pokemon SapphireSPOINK keeps a pearl on top of its head. The pearl functions to amplify this POKéMON’s psychokinetic powers. It is therefore on a constant search for a bigger pearl.
Pokemon EmeraldA POKéMON that manipulates psychic power at will. It doesn’t stop bouncing even when it is asleep. It loves eating mushrooms that grow underground.
Pokemon FireRedIt apparently dies if it stops bouncing about. It carries a pearl from CLAMPERL on its head.
Pokemon LeafGreenIt apparently dies if it stops bouncing about. It carries a pearl from CLAMPERL on its head.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Does nothing.
NORMAL
Status
NORMALStatus
40
7
Inflicts damage between 50% and 150% of the user’s level.
PSYCHC
Special
PSYCHCSpecial
80%15
10
Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
NORMAL
Status
NORMALStatus
40
16
Has a chance to confuse the target.
PSYCHC
Special
PSYCHCSpecial
65100%2010%
19
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
25
Confuses the target.
GHOST
Status
GHOSTStatus
100%10
28
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
34
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
37
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
37
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
43
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM05
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
70%20
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Physical
NORMALPhysical
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM12
For the next few turns, the target can only use damaging moves.
DARK
Status
DARKStatus
100%20
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM29
Has a chance to lower the target’s Special Defense by one stage.
PSYCHC
Special
PSYCHCSpecial
90100%1010%
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Physical
GHOSTPhysical
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM33
Reduces damage from physical attacks by half.
PSYCHC
Status
PSYCHCStatus
20
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Special
DARKSpecial
40100%10
TM48
User and target swap abilities.
PSYCHC
Status
PSYCHCStatus
10
TM49
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Egg Moves (Ruby / Sapphire / Emerald / FireRed / LeafGreen)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
PSYCHC
Special
PSYCHCSpecial
80100%3010%
Hits the target two turns later.
PSYCHC
Special
PSYCHCSpecial
8090%15
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
User and target swap items.
PSYCHC
Status
PSYCHCStatus
100%10
Move Tutor (Emerald / FireRed / LeafGreen / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to paralyze the target.
NORMAL
Physical
NORMALPhysical
85100%1530%
User receives 1/3 the damage inflicted in recoil.
NORMAL
Physical
NORMALPhysical
120100%15
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
Copies the target’s last used move.
NORMAL
Status
NORMALStatus
10
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Emerald / XD)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to lower the target’s Speed by one stage.
ICE
Special
ICESpecial
5595%15100%
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
Move Tutor (Emerald)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Physical
NORMALPhysical
40100%1530%
Never misses.
NORMAL
Physical
NORMALPhysical
6020
Locations
Pokemon RubyJagged PassAvailable ▾
Pokemon SapphireJagged PassAvailable ▾
Pokemon EmeraldJagged PassAvailable ▾
Pokemon FireRedUnavailable
Pokemon LeafGreenUnavailable
Pokemon ColosseumUnavailable
Pokemon XDUnavailable