Base Stats
HP90
ATK120
DEF120
SpA60
SpD60
SPE50
Total 500
Abilities
The Pokémon cannot be knocked out by a single hit as long as its HP is full. One-hit KO moves will also fail to knock it out.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt attacks by curling up, then rolling into its foe. It can blow apart a house in one hit.
Pokemon PearlIt attacks by curling up, then rolling into its foe. It can blow apart a house in one hit.
Pokemon PlatinumIt attacks by curling up, then rolling into its foe. It can blow apart a house in one hit.
Pokemon HeartGoldIt has sharp, hard tusks and a rugged hide. Its tackle is strong enough to knock down a house.
Pokemon SoulSilverThe longer and bigger its tusks, the higher its rank in its herd. The tusks take long to grow.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
1
Has a chance to burn the target and a chance to make the target flinch.
FIRE
Physical
FIREPhysical
6595%1510%
1
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
1
Lowers the target’s Attack by one stage.
NORMAL
Status
NORMALStatus
100%40
1
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
65100%25
1
Has a chance to paralyze the target and a chance to make the target flinch.
ELECTR
Physical
ELECTRPhysical
6595%1510%
6
Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
NORMAL
Physical
NORMALPhysical
20100%40100%
10
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
15
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
19
Power varies randomly from 10 to 150.
GROUND
Physical
GROUNDPhysical
100%30
24
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
25
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%20
31
Power is doubled if the target has already received damage this turn.
DARK
Physical
DARKPhysical
50100%10
39
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
90%10
46
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
54
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM05
Immediately ends wild battles. Forces trainers to switch Pokémon.
NORMAL
Status
NORMALStatus
100%20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM15
User foregoes its next turn to recharge.
NORMAL
Special
NORMALSpecial
15090%5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM37
Changes the weather to a sandstorm for five turns.
ROCK
Status
ROCKStatus
10
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM68
User foregoes its next turn to recharge.
NORMAL
Physical
NORMALPhysical
15090%5
TM69
Raises the user’s Speed by two stages.
ROCK
Status
ROCKStatus
20
TM71
Has an increased chance for a critical hit.
ROCK
Physical
ROCKPhysical
10080%5
TM74
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TM76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
User bounces high into the air, dodging all attacks, and hits next turn.
FLYING
Physical
FLYINGPhysical
8585%530%
Has a chance to lower the target’s Special Defense by one stage.
GROUND
Special
GROUNDSpecial
90100%1010%
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
Raises the user’s Defense by two stages.
STEEL
Status
STEELStatus
15
Target drops its held item.
DARK
Physical
DARKPhysical
20100%20
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FIGHTING
Physical
FIGHTINGPhysical
120100%5100%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Prevents the target from leaving battle.
NORMAL
Status
NORMALStatus
5
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Locations
Pokemon DiamondEvolve from PhanpyObtainable
Pokemon PearlEvolve from PhanpyObtainable
Pokemon PlatinumEvolve from PhanpyObtainable
Pokemon HeartGoldMt Silver 2F, Mt Silver 1F Top, Mt Silver 4F, Mt Silver Outside...Available ▾
Pokemon SoulSilverUnavailable