Base Stats
HP100
ATK70
DEF70
SpA65
SpD65
SPE45
Total 415
Abilities
Raises the likelihood of additional effects occurring when the Pokémon uses its moves.
Enables a sure getaway from wild Pokémon.
Evolution Chain
Pokedex Entries
Pokemon DiamondIt digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
Pokemon PearlIt digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
Pokemon PlatinumIt digs into the ground with its tail and makes a mazelike nest. It can fly just a little.
Pokemon HeartGoldWhen spotted, this Pokémon escapes backward by furiously boring into the ground with its tail.
Pokemon SoulSilverIf spotted, it escapes by burrowing with its tail. It can float just slightly using its wings.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
If the user is hit after using this move, its Attack rises by one stage.
NORMAL
Physical
NORMALPhysical
20100%20
5
Raises user’s Defense by one stage.
NORMAL
Status
NORMALStatus
40
9
Target sleeps at the end of the next turn.
NORMAL
Status
NORMALStatus
10
13
Paralyzes the target.
NORMAL
Status
NORMALStatus
75%30
17
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
21
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
25
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
29
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
33
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
37
User receives 1/4 the damage it inflicts in recoil.
NORMAL
Physical
NORMALPhysical
9085%20
41
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
45
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
49
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
53
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
HM06
Has a chance to lower the target’s Defense by one stage.
FIGHTING
Physical
FIGHTINGPhysical
40100%1550%
TM03
Has a chance to confuse the target.
WATER
Special
WATERSpecial
60100%2020%
TM04
Raises the user’s Special Attack and Special Defense by one stage.
PSYCHC
Status
PSYCHCStatus
20
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM13
Has a chance to freeze the target.
ICE
Special
ICESpecial
95100%1010%
TM14
Has a chance to freeze the target.
ICE
Special
ICESpecial
12070%510%
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM22
Requires a turn to charge before attacking.
GRASS
Special
GRASSSpecial
120100%10
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM30
Has a chance to lower the target’s Special Defense by one stage.
GHOST
Special
GHOSTSpecial
80100%1520%
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM35
Has a chance to burn the target.
FIRE
Special
FIRESpecial
95100%1510%
TM38
Has a chance to burn the target.
FIRE
Special
FIRESpecial
12085%510%
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM51
Heals the user by half its max HP.
FLYING
Status
FLYINGStatus
5
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM74
Power raises when the user has lower Speed, up to a maximum of 150.
STEEL
Physical
STEELPhysical
100%5
TM76
Causes damage when opposing Pokémon switch in.
ROCK
Status
ROCKStatus
20
TM77
Discards the user’s stat changes and copies the target’s.
NORMAL
Status
NORMALStatus
10
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM85
Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
PSYCHC
Special
PSYCHCSpecial
100100%15
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
Has a chance to make the target flinch.
GHOST
Physical
GHOSTPhysical
30100%1530%
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
UNKNOWN
Status
UNKNOWNStatus
10
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Power increases when this move has less PP, up to a maximum of 200.
NORMAL
Special
NORMALSpecial
5
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Raises the user’s Speed by two stages.
PSYCHC
Status
PSYCHCStatus
30
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to raise all of the user’s stats by one stage.
ROCK
Special
ROCKSpecial
60100%510%
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Lowers the target’s HP to equal the user’s.
NORMAL
Physical
NORMALPhysical
100%5
Can only be used after all of the user’s other moves have been used.
NORMAL
Physical
NORMALPhysical
130100%5
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Has a chance to make the target flinch.
PSYCHC
Physical
PSYCHCPhysical
8090%1520%
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Reflects back the first effect move used on the user this turn.
PSYCHC
Status
PSYCHCStatus
15
Sets the user’s and targets’s HP to the average of their current HP.
NORMAL
Status
NORMALStatus
20
Locations
Pokemon DiamondSinnoh Route 208Available ▾
Pokemon PearlSinnoh Route 208Available ▾
Pokemon PlatinumSinnoh Route 208Available ▾
Pokemon HeartGoldDark Cave Violet City EntranceAvailable ▾
Pokemon SoulSilverDark Cave Violet City EntranceAvailable ▾