Base Stats
HP35
ATK60
DEF44
SpA40
SpD54
SPE55
Total 288
Abilities
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
The Pokémon may cure its own status conditions by shedding its skin.
Pokedex Entries
Pokemon DiamondIt sneaks through grass without making a sound and strikes unsuspecting prey from behind.
Pokemon PearlIt sneaks through grass without making a sound and strikes unsuspecting prey from behind.
Pokemon PlatinumIt sneaks through grass without making a sound and strikes unsuspecting prey from behind.
Pokemon HeartGoldIt can freely detach its jaw to swallow large prey whole. It can become too heavy to move, however.
Pokemon SoulSilverIt always hides in grass. When first born, it has no poison, so its bite is painful, but harmless.
Moves
Level Up
| Lv | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| 1 | Lowers the target’s Defense by one stage. | NORMAL | Status | NORMALStatus | — | 100% | 30 | 100% |
| 1 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | NORMAL | Physical | NORMALPhysical | 15 | 85% | 20 | 100% |
| 4 | Has a chance to poison the target. | POISON | Physical | POISONPhysical | 15 | 100% | 35 | 30% |
| 9 | Has a chance to make the target flinch. | DARK | Physical | DARKPhysical | 60 | 100% | 25 | 30% |
| 12 | Paralyzes the target. | NORMAL | Status | NORMALStatus | — | 75% | 30 | — |
| 17 | Lowers the target’s Defense by two stages. | NORMAL | Status | NORMALStatus | — | 85% | 40 | — |
| 20 | Has a chance to lower the target’s Special Defense by one stage. | POISON | Special | POISONSpecial | 40 | 100% | 30 | 10% |
| 25 | Power is 100 times the amount of energy Stockpiled. | NORMAL | Special | NORMALSpecial | — | 100% | 10 | — |
| 25 | Stores energy up to three times for use with Spit Up and Swallow. | NORMAL | Status | NORMALStatus | — | — | 20 | — |
| 25 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| 28 | Has a chance to lower the target’s accuracy by one stage. | GROUND | Special | GROUNDSpecial | 65 | 85% | 10 | 30% |
| 33 | Nullifies target’s ability until it leaves battle. | POISON | Status | POISONStatus | — | 100% | 10 | — |
| 36 | Resets all Pokémon’s stats, accuracy, and evasion. | ICE | Status | ICEStatus | — | — | 30 | — |
| 41 | Has a chance to poison the target. | POISON | Physical | POISONPhysical | 120 | 70% | 5 | 30% |
TM / HM
| No. | Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|---|
| HM04 | Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 100% | 15 | — |
| TM06 | Badly poisons the target, inflicting more damage every turn. | POISON | Status | POISONStatus | — | 85% | 10 | — |
| TM10 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | NORMAL | Special | NORMALSpecial | 1 | 100% | 15 | — |
| TM11 | Changes the weather to sunny for five turns. | FIRE | Status | FIREStatus | — | — | 5 | — |
| TM17 | Prevents any moves from hitting the user this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM18 | Changes the weather to rain for five turns. | WATER | Status | WATERStatus | — | — | 5 | — |
| TM19 | Drains half the damage inflicted to heal the user. | GRASS | Special | GRASSSpecial | 60 | 100% | 10 | — |
| TM21 | Power increases as happiness decreases, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM23 | Has a chance to lower the target’s Defense by one stage. | STEEL | Physical | STEELPhysical | 100 | 75% | 15 | 30% |
| TM26 | Inflicts regular damage and can hit Dig users. | GROUND | Physical | GROUNDPhysical | 100 | 100% | 10 | — |
| TM27 | Power increases with happiness, up to a maximum of 102. | NORMAL | Physical | NORMALPhysical | — | 100% | 20 | — |
| TM28 | User digs underground, dodging all attacks, and hits next turn. | GROUND | Physical | GROUNDPhysical | 80 | 100% | 10 | — |
| TM32 | Raises the user’s evasion by one stage. | NORMAL | Status | NORMALStatus | — | — | 15 | — |
| TM36 | Has a chance to poison the target. | POISON | Special | POISONSpecial | 90 | 100% | 10 | 30% |
| TM39 | Has a chance to lower the target’s Speed by one stage. | ROCK | Physical | ROCKPhysical | 50 | 80% | 10 | 100% |
| TM41 | Prevents the target from using the same move twice in a row. | DARK | Status | DARKStatus | — | 100% | 15 | — |
| TM42 | Power doubles if user is burned, paralyzed, or poisoned. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | — |
| TM43 | Has a chance to inflict a status effect which depends upon the terrain. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 20 | 30% |
| TM44 | User sleeps for two turns, completely healing itself. | PSYCHC | Status | PSYCHCStatus | — | — | 5 | — |
| TM45 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | NORMAL | Status | NORMALStatus | — | 100% | 15 | — |
| TM46 | Takes the target’s item. | DARK | Physical | DARKPhysical | 40 | 100% | 10 | — |
| TM49 | Steals the target’s move, if it’s self-targeted. | DARK | Status | DARKStatus | — | — | 10 | — |
| TM58 | Prevents the user’s HP from lowering below 1 this turn. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM66 | Power is doubled if the target has already moved this turn. | DARK | Physical | DARKPhysical | 50 | 100% | 10 | — |
| TM78 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | NORMAL | Status | NORMALStatus | — | 100% | 20 | — |
| TM79 | Has a chance to make the target flinch. | DARK | Special | DARKSpecial | 80 | 100% | 15 | 20% |
| TM80 | Has a chance to make the target flinch. | ROCK | Physical | ROCKPhysical | 75 | 90% | 10 | 30% |
| TM82 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
| TM83 | Power and type depend on the held berry. | NORMAL | Physical | NORMALPhysical | — | 100% | 15 | — |
| TM84 | Has a chance to poison the target. | POISON | Physical | POISONPhysical | 80 | 100% | 20 | 30% |
| TM87 | Raises the target’s Attack by two stages and confuses the target. | NORMAL | Status | NORMALStatus | — | 90% | 15 | — |
| TM90 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | NORMAL | Status | NORMALStatus | — | — | 10 | — |
Egg Moves (All Games)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Hits once for every conscious Pokémon the trainer has. | DARK | Physical | DARKPhysical | 10 | 100% | 10 | — |
Disables the target’s last used move for 1-8 turns. | NORMAL | Status | NORMALStatus | — | 80% | 20 | — |
Has a chance to badly poison the target. | POISON | Physical | POISONPhysical | 50 | 100% | 15 | 50% |
Has an increased chance for a critical hit and a chance to poison the target. | POISON | Physical | POISONPhysical | 50 | 100% | 25 | 10% |
Has double power against, and can hit, Pokémon attempting to switch out. | DARK | Physical | DARKPhysical | 40 | 100% | 20 | — |
Lowers the target’s Speed by two stages. | NORMAL | Status | NORMALStatus | — | 90% | 10 | — |
Inflicts regular damage with no additional effect. | NORMAL | Physical | NORMALPhysical | 80 | 75% | 20 | — |
Lowers the PP of the target’s last used move by 4. | GHOST | Status | GHOSTStatus | — | 100% | 10 | — |
Egg Moves (HeartGold / SoulSilver)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
User and target swap items. | DARK | Status | DARKStatus | — | 100% | 10 | — |
Move Tutor (Platinum / HeartGold / SoulSilver)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Inflicts regular damage with no additional effect. | WATER | Physical | WATERPhysical | 90 | 90% | 10 | — |
Nullifies target’s ability until it leaves battle. | POISON | Status | POISONStatus | — | 100% | 10 | — |
Has a chance to poison the target. | POISON | Physical | POISONPhysical | 120 | 70% | 5 | 30% |
Inflicts regular damage with no additional effect. | GRASS | Physical | GRASSPhysical | 80 | 100% | 15 | — |
Has a chance to make the target flinch. Only works if the user is sleeping. | NORMAL | Special | NORMALSpecial | 40 | 100% | 15 | 30% |
Lowers the PP of the target’s last used move by 4. | GHOST | Status | GHOSTStatus | — | 100% | 10 | — |
Move Tutor (HeartGold / SoulSilver)
| Move | Type | Cat | Type/Cat | Pwr | Acc | PP | Eff % |
|---|---|---|---|---|---|---|---|
Has a chance to make the target flinch. | NORMAL | Physical | NORMALPhysical | 70 | 100% | 15 | 30% |
Locations
Pokemon DiamondSinnoh Route 212 East Towards Pastoria CityAvailable ▾
Pokemon PearlSinnoh Route 212 East Towards Pastoria CityAvailable ▾
Pokemon PlatinumSinnoh Route 212 East Towards Pastoria CityAvailable ▾
Pokemon HeartGoldJohto Safari Zone Zone Marshland, Goldenrod City Game CornerAvailable ▾
Pokemon SoulSilverJohto Route 32, Johto Route 33, Kanto Route 3, Kanto Route 4...Available ▾