Base Stats
HP35
ATK60
DEF44
SpA40
SpD54
SPE55
Total 288
Abilities
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
The Pokémon may cure its own status conditions by shedding its skin.
UnnerveHidden
Unnerves opposing Pokémon and makes them unable to eat Berries.
Evolution Chain
Pokedex Entries
Pokemon BlackIt sneaks through grass without making a sound and strikes unsuspecting prey from behind.
Pokemon WhiteIt sneaks through grass without making a sound and strikes unsuspecting prey from behind.
Pokemon Black 2It sneaks through grass without making a sound and strikes unsuspecting prey from behind.
Pokemon White 2It sneaks through grass without making a sound and strikes unsuspecting prey from behind.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30100%
1
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1590%20100%
4
Has a chance to poison the target.
POISON
Physical
POISONPhysical
15100%3530%
9
Has a chance to make the target flinch.
DARK
Physical
DARKPhysical
60100%2530%
12
Paralyzes the target.
NORMAL
Status
NORMALStatus
90%30
17
Lowers the target’s Defense by two stages.
NORMAL
Status
NORMALStatus
85%40
20
Has a chance to lower the target’s Special Defense by one stage.
POISON
Special
POISONSpecial
40100%3010%
25
Power is 100 times the amount of energy Stockpiled.
NORMAL
Special
NORMALSpecial
100%10
25
Stores energy up to three times for use with Spit Up and Swallow.
NORMAL
Status
NORMALStatus
20
25
Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
NORMAL
Status
NORMALStatus
10
28
Lowers the target’s Special Defense by two stages.
POISON
Special
POISONSpecial
40100%20100%
33
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
6585%1030%
36
Nullifies target’s ability until it leaves battle.
POISON
Status
POISONStatus
100%10
41
Resets all Pokémon’s stats, accuracy, and evasion.
ICE
Status
ICEStatus
30
44
Raises the user’s Attack, Defense, and accuracy by one stage each.
POISON
Status
POISONStatus
20
49
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
HM04
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
80100%15
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
90%10
TM09
Inflicts double damage if the target is Poisoned.
POISON
Special
POISONSpecial
65100%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM11
Changes the weather to sunny for five turns.
FIRE
Status
FIREStatus
5
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM26
Inflicts regular damage and can hit Dig users.
GROUND
Physical
GROUNDPhysical
100100%10
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM28
User digs underground, dodging all attacks, and hits next turn.
GROUND
Physical
GROUNDPhysical
80100%10
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Has a chance to poison the target.
POISON
Special
POISONSpecial
95100%1010%
TM36
Has a chance to poison the target.
POISON
Special
POISONSpecial
90100%1030%
TM39
Has a chance to lower the target’s Speed by one stage.
ROCK
Physical
ROCKPhysical
5080%10100%
TM41
Prevents the target from using the same move twice in a row.
DARK
Status
DARKStatus
100%15
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM46
Takes the target’s item.
DARK
Physical
DARKPhysical
40100%10
TM48
Has double power if it’s used more than once per turn.
NORMAL
Special
NORMALSpecial
60100%15
TM66
Power is doubled if the target has already moved this turn.
DARK
Physical
DARKPhysical
50100%10
TM78
Has a chance to lower the target’s Speed by one stage.
GROUND
Physical
GROUNDPhysical
60100%20100%
TM80
Has a chance to make the target flinch.
ROCK
Physical
ROCKPhysical
7590%1030%
TM84
Has a chance to poison the target.
POISON
Physical
POISONPhysical
80100%2030%
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
Hits once for every conscious Pokémon the trainer has.
DARK
Physical
DARKPhysical
100%10
Disables the target’s last used move for 1-8 turns.
NORMAL
Status
NORMALStatus
100%20
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Has a chance to badly poison the target.
POISON
Physical
POISONPhysical
50100%1550%
Has an increased chance for a critical hit and a chance to poison the target.
POISON
Physical
POISONPhysical
50100%2510%
Has double power against, and can hit, Pokémon attempting to switch out.
DARK
Physical
DARKPhysical
40100%20
Lowers the target’s Speed by two stages.
NORMAL
Status
NORMALStatus
100%10
Inflicts regular damage with no additional effect.
NORMAL
Physical
NORMALPhysical
8075%20
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Only works if the target is about to use a damaging move.
DARK
Physical
DARKPhysical
80100%5
User and target swap items.
DARK
Status
DARKStatus
100%10
Move Tutor (Black 2 / White 2)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts regular damage with no additional effect.
WATER
Physical
WATERPhysical
9090%10
Prevents the target from fleeing and inflicts damage for 2-5 turns.
NORMAL
Physical
NORMALPhysical
1585%20100%
Has a chance to make the target flinch.
DARK
Special
DARKSpecial
80100%1520%
Nullifies target’s ability until it leaves battle.
POISON
Status
POISONStatus
100%10
Drains half the damage inflicted to heal the user.
GRASS
Special
GRASSSpecial
75100%10
Has a chance to poison the target.
POISON
Physical
POISONPhysical
12070%530%
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
Inflicts regular damage with no additional effect.
GRASS
Physical
GRASSPhysical
80100%15
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
Steals the target’s move, if it’s self-targeted.
DARK
Status
DARKStatus
10
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Lowers the PP of the target’s last used move by 4.
GHOST
Status
GHOSTStatus
100%10
Locations
Pokemon BlackUnavailable
Pokemon WhiteUnavailable
Pokemon Black 2Unavailable
Pokemon White 2Unavailable