Base Stats
HP20
ATK40
DEF15
SpA35
SpD35
SPE60
Total 205
Abilities
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Evolution Chain
Happiness
Thunder Stone
Pokedex Entries
Pokemon DiamondThe electric pouches on its cheeks are still small. They cannot store much electricity yet.
Pokemon PearlIt plays with others by touching tails and setting off sparks. This appears to be a test of courage.
Pokemon PlatinumThe electric sacs in its cheeks are small. If even a little electricity leaks, it becomes shocked.
Pokemon HeartGoldIt is not yet skilled at storing electricity. It may send out a jolt if amused or startled.
Pokemon SoulSilverDespite its small size, it can zap even adult humans. However, if it does so, it also surprises itself.

Moves

Level Up
LvMoveTypeCatType/CatPwrAccPPEff %
1
Lowers the target’s Attack by two stages.
NORMAL
Status
NORMALStatus
100%20
1
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
40100%3010%
5
Lowers the target’s Defense by one stage.
NORMAL
Status
NORMALStatus
100%30
10
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
13
Confuses the target.
NORMAL
Status
NORMALStatus
75%10
18
Raises the user’s Special Attack by two stages.
DARK
Status
DARKStatus
20
TM / HM
No.MoveTypeCatType/CatPwrAccPPEff %
TM06
Badly poisons the target, inflicting more damage every turn.
POISON
Status
POISONStatus
85%10
TM10
Power and type depend upon user’s IVs. Power can range from 30 to 70.
NORMAL
Special
NORMALSpecial
1100%15
TM16
Reduces damage from special attacks by 50% for five turns.
PSYCHC
Status
PSYCHCStatus
30
TM17
Prevents any moves from hitting the user this turn.
NORMAL
Status
NORMALStatus
10
TM18
Changes the weather to rain for five turns.
WATER
Status
WATERStatus
5
TM21
Power increases as happiness decreases, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM23
Has a chance to lower the target’s Defense by one stage.
STEEL
Physical
STEELPhysical
10075%1530%
TM24
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
95100%1510%
TM25
Has a chance to paralyze the target.
ELECTR
Special
ELECTRSpecial
12070%1030%
TM27
Power increases with happiness, up to a maximum of 102.
NORMAL
Physical
NORMALPhysical
100%20
TM32
Raises the user’s evasion by one stage.
NORMAL
Status
NORMALStatus
15
TM34
Never misses.
ELECTR
Special
ELECTRSpecial
6020
TM42
Power doubles if user is burned, paralyzed, or poisoned.
NORMAL
Physical
NORMALPhysical
70100%20
TM43
Has a chance to inflict a status effect which depends upon the terrain.
NORMAL
Physical
NORMALPhysical
70100%2030%
TM44
User sleeps for two turns, completely healing itself.
PSYCHC
Status
PSYCHCStatus
5
TM45
Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
NORMAL
Status
NORMALStatus
100%15
TM56
Throws held item at the target; power depends on the item.
DARK
Physical
DARKPhysical
100%10
TM57
Has a chance to raise the user’s Special Attack by one stage.
ELECTR
Special
ELECTRSpecial
5090%1070%
TM58
Prevents the user’s HP from lowering below 1 this turn.
NORMAL
Status
NORMALStatus
10
TM70
Lowers the target’s accuracy by one stage.
NORMAL
Status
NORMALStatus
100%20
TM73
Paralyzes the target.
ELECTR
Status
ELECTRStatus
100%20
TM78
Lowers the target’s Special Attack by two stages if it’s the opposite gender.
NORMAL
Status
NORMALStatus
100%20
TM82
Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
NORMAL
Status
NORMALStatus
10
TM83
Power and type depend on the held berry.
NORMAL
Physical
NORMALPhysical
100%15
TM86
Inflicts more damage to heavier targets, with a maximum of 120 power.
GRASS
Special
GRASSSpecial
100%20
TM87
Raises the target’s Attack by two stages and confuses the target.
NORMAL
Status
NORMALStatus
90%15
TM90
Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
NORMAL
Status
NORMALStatus
10
Egg Moves (All Games)
MoveTypeCatType/CatPwrAccPPEff %
User waits for two turns, then hits back for twice the damage it took.
NORMAL
Physical
NORMALPhysical
10
Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn.
ELECTR
Status
ELECTRStatus
20
Hits 2-5 times in one turn.
NORMAL
Physical
NORMALPhysical
1585%10
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NORMAL
Status
NORMALStatus
100%5
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NORMAL
Physical
NORMALPhysical
40100%10100%
Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
NORMAL
Physical
NORMALPhysical
90%15
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FIGHTING
Physical
FIGHTINGPhysical
100%15
Has a chance to paralyze the target.
ELECTR
Physical
ELECTRPhysical
75100%1510%
Lowers the target’s Attack and Defense by one stage.
NORMAL
Status
NORMALStatus
100%20
User will recover half its max HP at the end of the next turn.
NORMAL
Status
NORMALStatus
10
Egg Moves (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
NORMAL
Physical
NORMALPhysical
100%15
Move Tutor (Platinum / HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Ally’s next move inflicts half more damage.
NORMAL
Status
NORMALStatus
20
User is immune to Ground moves and effects for five turns.
ELECTR
Status
ELECTRStatus
10
Has a chance to lower the target’s accuracy by one stage.
GROUND
Special
GROUNDSpecial
20100%10100%
Power doubles every turn this move is used in succession after the first, resetting after five turns.
ROCK
Physical
ROCKPhysical
3090%20
Has a chance to confuse the target.
BUG
Special
BUGSpecial
75100%1510%
Has a chance to make the target flinch. Only works if the user is sleeping.
NORMAL
Special
NORMALSpecial
40100%1530%
Never misses.
NORMAL
Special
NORMALSpecial
6020
Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
NORMAL
Special
NORMALSpecial
50100%10
Move Tutor (HeartGold / SoulSilver)
MoveTypeCatType/CatPwrAccPPEff %
Has a chance to make the target flinch.
NORMAL
Physical
NORMALPhysical
70100%1530%
Locations
Pokemon DiamondTrophy GardenAvailable ▾
Pokemon PearlTrophy GardenAvailable ▾
Pokemon PlatinumTrophy GardenAvailable ▾
Pokemon HeartGoldBreed PikachuObtainable
Pokemon SoulSilverBreed PikachuObtainable